Fun game! The speed ramping on the moving needs a little tweak, but the fireballs were really satisfying :) nice job with the enemy AI too :)
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Yogdungeon escape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Vote for your favourite game! | #162 | 3.067 | 3.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Loved the concept.Game seems very buggy, I think you can complete it post jam.
Thanks for the feedback.
What do you mean buggy? I didn't encounter any bugs. I did hear people say that they can glitch through walls but that's currently an engine limitation. Will be fixed in future versions of the engine. And I think it's less of an issue in the updated version that I posted in the description and in the comments.
I already made an update that should prevent the player from glitching out of the map. I cheated a bit though. I made the bounding boxes of the walls much bigger. So they expand outside the screen
The canvas now also scales to the window size while keeping the aspect ration making the game always full screen. Or at least full window.
Super difficult having to trade your own life force to save the Yogscast! RNGJesus saw me all the way through after a few runs. Slippery movement definitely made it harder - that's what you were going for so nice one! Impressive that you made your own Engine for this too! Nice work!!
I'm gonna be a contrarian here and say I liked the fast, slippery player movement. All of your inputs have to be very measured and careful, it adds difficulty in a neat way. I only saved three of the yogcast so RIP
Now that I decided to randomly play the game again I see what people mean with the character movement. After the jingle jam I will make an update.
For those that would like to try it now. Here is the new version:
https://yogscast-game-jam.kami-dev.eu/
I loved the art. As other users have said, the player movement is a bit slippy. A solid entry overall!
I loved the art. As other users have said, the player movement is a bit slippy. A solid entry overall!
It's a pretty cool game and I like the art style a lot. The player movement was horrible though, as it felt like I was walking on ice.
I have been watching this game during the gamejam and I like how much it has improved.
Sadly it was not possible for me to finish the game, because every few levels either my character or the enemies go off-screen.
Still a great game and lovely idea! Big fan of the credit page, especially that last bit. ;P
Great looking sprites! Bonus points for being able to shoot the Yogs! You sure do move rapidly though!





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