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nerdPoint

684
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A member registered Nov 05, 2018 · View creator page →

Creator of

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Had fun. I think I broke all the record that were mentioned in the game page for Level 1,2,3. Nice jam submission.

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Thanks for playing. Hope you had your wish granted. Yeah it took us a while to get the right balance to make it fun once you get the hang of it.

Thanks for playing. We wanted to add a simple tutorial to the game but as usual the planning took a hit during the jam. Took us a long time to balance so that it's easy for new players to jump in.

Thanks for playing. The bins are color coded so you know what's success and what's failure and also has text to explain. The board starts small but at as you progress the game becomes more complex with the board expanding. Maybe give it another go and try completing a few wishes.

Thanks a lot for playing.

Thanks a lot for playing. Hope you had your wish granted.

Thanks for playing. Hope you enjoyed.

Thanks a lot for playing. Hope you had your wish granted.

Thanks a lot for playing. Yeah it took a while for us to find the proper balance to enemies and the board expansion.

Really fun and nice take. Had a very similar idea is the brainstorming session. Really liked the gameover screen.

Thanks a lot for playing.

Thanks a lot for playing. Yeah that's one of the play style where get your prize in the zone and keep bumping them. The task is to get them in the zone especially in the higher levels.

Thanks a lot for playing.

Thanks a lot for playing the game. The soft locks you mentioned we are currently considering them as game features that push the player's gameplay style in a different direction. I hope you got your wish granted in the game.

Thanks for playing. Initial game you have a few turns to plan your steps as you get closer you previous steps started acting up. This way your actions are quite important. 

Thanks a lot. Hope you enjoyed and got your wish granted.

Send me a DM on discord and I'll add your game.

Yes, you can.

Thanks for playing. Yes, it was never fun.

Thanks for playing. This is what we wanted to hear. Thanks for making our day. What was your highest combo?

Thanks for playing. What was your highest combo?

Thanks for playing. How many nights did you survive?

Thanks for playing. I see you struggled in the start. I enjoyed watching you play.

Thanks for playing. Yes that was the idea with these upgrades. How many nights did you survive?

Thanks for playing. Yes, we are thinking of a similar feature. Left click to draw and right click to move.

Thanks for playing. Yeah, I saw a streamer do 15 Combo and he was super energetic when he did that. The Machine needs a bit of more work and is a miss at our end. The idea and the use of them in the playstyle is really amazing just a bit of more polish and it would have been really awesome to play with as well. I just hope they didn't spoil your entire game. I saw people come up with 2-3 different style of gameplay with these machine.

Thanks for playing. Were you able to make big combos with that?

Thanks for playing. Haha, we were gonna go with a 9-5 style of timer but then I lost the team voting for that idea. This timer also is so fun because you get a rush feeling with it.

Thanks a lot for playing. Yeah we didn't get much time to work on the UX side of things. Hope it didn't affect your play style alot.

Thanks for playing. Yeah after playing the game for a while I could still hear the whispers when I was away.

Thanks a lot for playing. Yes, I get your point. How about left to sign contracts but right click to move the contracts around? 

Thanks a lot. Yes, we will be playing your game.

Thanks a lot for playing.

Thanks a lot for playing. Hope you enjoyed. What was the highest combo you got?

Thanks for playing. Yeah, the UI placement could have used a bit of more of our attention. We had very little time left to get it done. But I hope you were still able to play with the issues.

Thanks for playing. How many combo were you able to achieve?

Thanks for playing. Yes, a few player did mentioned they enjoyed the game alot of Tablet. I like the idea of different colors inks and go of specific color paper.

Thanks for playing. To be fair this game was made in 2 days. The first prototype we made was not fun enough. It was a plant game where you were managing resources. How was the feel of signing contracts on tablet. How many combo were you able to achieve.

Thanks for playing. How many souls you collected?

Thanks for playing. Oh so wherever the paper is thrown you have to sign the contract from there? Maybe it could be fun but we don't know. We can definitely right it. Or maybe 2 separate buttons, Left for Signing and Right for dragging around?