Nice artstyle, though the battle map background gets visually fatiguing after awhile.
The mechanics are good, though weapon balance could use tweaking as it becomes very easy to win fights after getting some high damage items.
The game jumped back to the "Looping" right back to the start tutorial for some reason when I got back to the old man, which I think should not be part of the game, or a bug but it ended my run before I got to the endgame.
Camera was weird, felt like I was often just fighting the camera as it was half mouse control and half scene control.
Also crashed when I right clicked.
Other than that, it feels like a pretty well thought out and implemented game, just iron out the bugs and you've a solid little game that people would probably pay money for.
Play game
Paco's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #156 | 3.524 | 3.524 |
| Graphics | #161 | 3.952 | 3.952 |
| Overall | #263 | 3.397 | 3.397 |
| Fun | #270 | 3.429 | 3.429 |
| Game Design | #296 | 3.381 | 3.381 |
| Innovation | #408 | 3.095 | 3.095 |
| Theme | #555 | 3.000 | 3.000 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Paco, you are preparing for "impending doom" by gathering unique items to help you in your fight against your so-called Aunt.
Did you write all the code and made all the assets from scratch?
Yes
Comments
Like the artstyle, it reminded me of a mix between pokemon/mario a lot to me. Overall a nice job, Good Luck!
So Cool! Very fun to play. The graphics are amazing. Nicely complex gameplay. What a huge achievement to pull off in one week. Well done!
fantastic - i love the Color Palette! Its so awesome. Very nice Art!
Really fantastic aesthetic and vibe. Well done on creating a cohesive atmosphere!
I do feel like the combat loop could do with some tweaking - it felt quite slow and cumbersome at times, especially at the start.
Auntheist! Amazing environmental design. The little characters and dialogue were cute, too. And also so much of it!!
I enjoyed the turn based combat.
Some stuff that drove me a little insane
- The delay on battle end
- the long tutorial fight
Amazing graphics and 3d modeling alongside funny dialogue and an enjoyable game play loop. I'm absolutely astounded by how you all were able to create this in only a week!
In order to let more people play you game, I suggest you to upload a Browser Playable version! In that way is also simpler to play it for everyone!







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