I can see how the theme is implemented into this game. If I knew that the ship is invunerable, I could win this game on the first try.
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Kume Lado's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #946 | 2.333 | 3.111 |
| Audio | #1152 | 1.667 | 2.222 |
| Overall | #1161 | 1.833 | 2.444 |
| Game Design | #1173 | 1.750 | 2.333 |
| Fun | #1178 | 1.750 | 2.333 |
| Graphics | #1193 | 1.833 | 2.444 |
| Innovation | #1213 | 1.667 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game implements the theme both literally and figuratively. The gameplay presents a calm period of supposed ease in the game, until it presents a sudden event of increased difficulty, the storm.
Did you write all the code and made all the assets from scratch?
Yes, we did.




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