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Honorable Torch's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #228 | 3.404 | 3.404 |
| Innovation | #304 | 3.231 | 3.231 |
| Game Design | #433 | 3.192 | 3.192 |
| Overall | #480 | 3.127 | 3.127 |
| Fun | #493 | 3.067 | 3.067 |
| Graphics | #505 | 3.288 | 3.288 |
| Theme | #810 | 2.577 | 2.577 |
Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
it fits pretty well as it is dark and mysterious, the more you replay it, the more you discover, Im willing to add more secret stuffs and eventually achievments for you to collect
Did you write all the code and made all the assets from scratch?
all code was made by me souly, and some assests are either edited, "borrowed" or just by me
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Comments
Really cool concept. I really liked the sound effects and the art style
It would be awesome if you could take a look at my project. Any feedback would be fantastic!
/jam/brackeys-12/rate/2972711
already done it, the game is very great, the idea is one of its kind, solid 8
This game was so good! I really liked the unique sound effect when your player dies.
Despite not quite getting how it fits the theme, I like the torch mechanic and sound design. Good job.
for the theme, you are quiet right, time had got me very tired, and I was planning on a full story where the castle was on like some kind of party, when a saw suddenly came and destroyed it, and then, the player or the hero waked up in the dungeon he was kidnapped in, but as I was learning godot and gdscirpt, I wasnt able to implement it, so I stick to a like the narrative thing on the veyr first level
Love the light mechanic.
The player can move while the camera isn't on the player which is pretty much instant death.
The movement seems a little sensitive for my liking, I know for others its an added challenge.
I ended up having the audio on death loop for a long time.
Well done on the game :)
for the theme, you are quiet right, time had got me very tired, and I was planning on a full story where the castle was on like some kind of party, when a saw suddenly came and destroyed it, and then, the player or the hero waked up in the dungeon he was kidnapped in, but as I was learning godot and gdscirpt, I wasnt able to implement it, so I stick to a like the narrative thing on the veyr first level
Good game but starts out w already hard levels. If you r not a fan of platformers it will be too hard to play. Overall interesting setting but I didn`t feel the theme of the jam.
On itself good project!
for the theme, you are quiet right, time had got me very tired, and I was planning on a full story where the castle was on like some kind of party, when a saw suddenly came and destroyed it, and then, the player or the hero waked up in the dungeon he was kidnapped in, but as I was learning godot and gdscirpt, I wasnt able to implement it, so I stick to a like the narrative thing on the veyr first level
The game is interesting, I personally don't like games that are so punishing. I didn't feel the theme in the game, but it is a solid game with good sound design and a really creative way of using light.
for the theme, you are quiet right, time had got me very tired, and I was planning on a full story where the castle was on like some kind of party, when a saw suddenly came and destroyed it, and then, the player or the hero waked up in the dungeon he was kidnapped in, but as I was learning godot and gdscirpt, I wasnt able to implement it, so I stick to a like the narrative thing on the veyr first level
this was very impressive!
as a 14 year old boy making a game while learning a new engine!
hats off to you my friend
Very cool, the mechanic of using the torch light to see was well done!
Good Work!
cool game with nice graphics!
Good sound design, nice lighting and graphics, fun platforming that could use a little bit of polish perhaps but it is just a game jam so no problem. I don't really get how it fits the theme but it was executed very well with the camera work when the blade comes and the levels seem pretty thought out, good job!
quite fun, liked the ligthing!
It was so impressive! I love the way the camera and torch ease it felt so smooth! You are skilled at using lighting!
thanks, and just a reminder, I have some experience with unity, two years ago when I was 11, I learnt how to do lighting, sooo, it was easy to get the lighting to be here too, and for camera smoothing, it was my brother`s feedback, he told me to add it
I really enjoyed the game’s creative torch mechanic and charming art style
Nice game! cool concept! I rated!
I suggest the "cut scenes" part should be skipped if the player respawns.
I like the falling sound effect! but it takes too long to respawn again.
Hee-ho. Cool game. Very nice art
(⌐■_■)hee-ho(⌐■_■)
COOL
Fun Game The Falling Sound is really interesting and the Gameplay was funn too i have rated your game already cool concept.I didnt understand from the line you put on the words,
i am sorry i dont know how my sentence got a strikethrough, i meant that the game was fun and really interesting, also the concept was cool.
oh its ok
this game is incredibly good i love the concept and the falling sound was funny when the first saw part came it gave me a dang heart attack came outta no where but this game is a 10/10 keep this going and one day your games are gonna be in the most popular chart! all 5 ratings
but i am terrible at games and i couldn't even pass the double jump part
great, and Im planning on making a major update, where everyfeedback is gonna be put, and one of them is making an easy mode for those like you, and a speedrun mode, thanks alot for trying it out
Nice concept and funny falling sound!
Don't forget to try and rate our game:/jam/brackeys-12/rate/2972786
man, thanks alot, and I actually already did rate your game yesterday, it was very nice, and the idea is awesome and one of a kind, it was very unique, keep it up, you are a great team