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(6 edits) (+3)

Nice! I think to improve it:

  • In the beginning, skipping the dialogue should first go to the end of the line, then pressing again should skip it. Right now what happens is you have to wait until the entire line of text types out, or you have to skip it entirely, I think that's not as clean.
  • During the game, there's this thing where you have to go "in and out" to interact again if it's on the same thing you just interacted with before, which can be confusing and I think should be specifically mentioned somewhere in the itch.io page in case it might confuse some players. What I mean by this is:
    • You have to move out of the area and and back in to press E on the same thing again or else it does nothing at all.
      For example, to control the electric fence again when you already just got out of controlling it, you have to move all the way back out of the area and then move all the way back in, etc.
      • This feels kind of tedious and slows the gameplay. If you update the game after the jam, I wonder if it should be changed to just press E to toggle in and out, not require to move the character "in and out" to do that.
    • After clicking the electric fence, you have to move the electric fence away from the enemy after clicking once on it, and then move it back to it before clicking it again, or else nothing happens.
      • I think it may cause some players to think the controls aren't working properly or "aren't responsive", so it should be specifically mentioned somewhere just in case. This is very similar to having to use E, there's this weird "in and out" thing that feel kind of unnatural and feels like it slows down the smoothness of the gameplay and feels like it lowers the quality  of the controls a bit in my opinion.
      • You may have intentionally done this to avoid killing the enemy as easily, but in case you didn't mean to do this, maybe this should be changed too should you update the game later, so you could click on the same place and it still damages in the same area even without having to move back and forth.

I didn't find any "game breaking bugs", so if you did feel like considering the above, I think you should not make any changes during the jam, if any it would be for after, if at all.

Overall I think it's a pretty original, unique and fun game - nice job on it!