great art style, cute character! was a little afraid of a jump scare moment haha
Play game
Ella's alone night's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #115 | 4.104 | 4.104 |
| Audio | #380 | 3.194 | 3.194 |
| Theme | #544 | 3.015 | 3.015 |
| Overall | #647 | 2.883 | 2.883 |
| Game Design | #843 | 2.537 | 2.537 |
| Innovation | #849 | 2.403 | 2.403 |
| Fun | #1034 | 2.045 | 2.045 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Calm (Light) before the storm (Darkness)
Did you write all the code and made all the assets from scratch?
Yes.
Except for some of the sound.
https://freesound.org/people/Wastefield/sounds/691046/
https://freesound.org/people/Rudmer_Rotteveel/sounds/536417/
https://freesound.org/people/keweldog/sounds/223131/
https://freesound.org/people/samplecat/sounds/11561/
https://freesound.org/people/samesamesame/sounds/242889/
Comments
Really great spritework. The sound for the game is well implemented as well with the local clock sound, the ambience, coverage on most everything. The one thing I think could've used a good sound is hugging Michael.
Other comments probably have already addressed wanting there to be more to do in the gameplay. Another thing that would've been cool is to make your sanity come into play via seeing things/telephone ringing/hearing noises in that back room that wasn't really used. Overall nice idea for the game.
Loved the art and feeling of the game, being both cute and creepy.
It just need more stuff to do. Maybe the phone rings at night and you find more pills in the ground, or a book falls and with it some matches.
Overall a great concept and game!
Just barely managed to survive the night. I LOVE the ambience and the art of this game. Ella especially looks amazing, the animation of her hugging her teddy is perfect! I think maybe having an indicator on objects would help players know that they can interact with them, but it ultimately depends on how you feel the game should be played. Good job on your game!
The graphics are amazing. Art and character are so cute! I'm looking forward to publishing game
I really loved the art and spritework in the game, kudos to the artist! I managed to make it to the end with about 50% sanity left, Michael has never been hugged faster in his little bunny life. If you updated this game with things to do around the house, especially if light made it easier, it would really elevate the game. Good job to the team!
Beautiful game! I started over again a few times to make it to midnight. I really had to pace myself. Overall, I really liked the artwork and atmosphere! Well done!
Your character is so cute! I love the art and sound design you have going. We also tried a whole sanity-type system. I think some kind of maybe quick time events could help gameplay along. And your art makes me want to read into the story and learn about Ella and Michael's personalities! Keep up the good work!
Thanks for playing our game and feedback!
The art was made by Ronly 👾 (@SSRonlypls). / X
I am the only one who manages things here since they don't know much in English. She comes here and reads the comments sometimes tho.
Had quite the immersive experience, I really expected something to jump out HAHA I totally relate to the anxiety Ella T-T
Great little addition to the jam. The story was good, but definetly needed more to it!
10/10 would hug Michael again
Very well paced game with fantastic in-game systems. Excellent art and a good use of lighting to convey mindset and atmosphere. It shows that there was very clear intention and thought behind the direction.
I definitely enjoyed my playthrough, but probably mismanaged my resources due to not knowing how exactly the in-game systems actually played off of one another. I also wish that there was something to denote what is interactable from what isn't, but can appreciate if keeping the interactable spaces hidden was an intentional design choice as well.
The sound and visuals are good, you're already halfway there! Just a few additional gameplay elements, and you're all set.


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