I got 84 on my first try lol (my C key aint working sometimes)
very good presentation! easily one of the best looking jam games and the game was easy to understand too, you give the player enough time to figure it out
great submission!
| Criteria | Rank | Score* | Raw Score |
| Fun | #6 | 4.262 | 4.262 |
| Overall | #12 | 4.020 | 4.020 |
| Game Design | #27 | 4.000 | 4.000 |
| Audio | #35 | 3.929 | 3.929 |
| Graphics | #40 | 4.357 | 4.357 |
| Innovation | #59 | 3.762 | 3.762 |
| Theme | #122 | 3.810 | 3.810 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game has you starting off slowly (the "calm"), but suddenly gets much faster (the "storm").
Did you write all the code and made all the assets from scratch?
Yes, I wrote/wired all of the code and modeled all of the assets. However, I got the music from Royalty Free Planet and the sounds effects from Pixabay.
I got 84 on my first try lol (my C key aint working sometimes)
very good presentation! easily one of the best looking jam games and the game was easy to understand too, you give the player enough time to figure it out
great submission!
WOW,my score is 108/ -16 lol. Although the process is a little bit short,It's a wonderful game i think.The music and graphics are so amazing.The slowness of the early process and the tension of the storm are also well shaped,i like it!:D
This is definitely one of the stronger entries in the competition—well done! It's clear a lot of care and thought went into this. After seeing several repetitive takes on the theme, it's refreshing to come across something as unique as this. The theme is also well-executed.
Solid entry!
Short and sweet! Gotta say, that it caught me by surprise when it started going fast haha.
It was quite fun when it started going, the music really did add to the urgency of it, although it started getting a little old by the end, but that's a nitpick.
The graphics look really good with a fun cartoony aesthethic that, coupled with the music has this very silly vibe to it, in a good way.
I wish there was a main menu, I wasn't expecting to be thrown straight into it but it's not that big of a deal.
Overall just a very solid execution of the concept, very simple but still very fun, great job!
DAMN this game is so fun, the most replayable one I've played so far! The visuals are cohesive and great to look at, this will be on my computer for a while as I can just pull it out and play it when I'm bored. Music choice is fitting for sure xD, so chaotic!
Passed 81, missed 6! My potato computer could barely keep the game at 30 fps, but I had lot of fun nonetheless! :D
This is insanely good!!
It actually has a gameplay loop which I don't think I have seen anywhere else, which is already unbelievably refreshing, but on top of that it is fun. Like, really fun. The loop is executed masterfully, only aided by the music and smooth, simplistic yet appealing models. It all comes together to help induce a frenetic catharsis as you sort through the quickly growing pile of items. The choice to not have a goal or quota, but rather, a high score was a very good one. You allow the difficulty to scale to the abilities of each player, ensuring the game isn't too stressful for some, nor too easy for others. Perfect for a game jam in which not much testing can be done.
Only possible issue I have with the game is that it took a bit to get started, as I wasn't able to read the tutorial text at the bottom as items start appearing a bit too quickly, covering it up. I managed to figure out how to play pretty quick, regardless, as what exactly you do is pretty obvious with context clues.
I applaud your work!
Well done!
(I got 102 btw)
Passed 106, missed 16 :D Damn this was hard for my brain. I love how you comedically introduced the timer, big pile of boxes and overall visually it was superb! Such a simple idea and yet it is so brutally challenging and complicated :D Absolute perfection! This needs MORE ratings than 26!
I love this! I love the slow intro, just to get hit by the realization that you need to finish an impossible task in basically no time; I found it really funny! It also made me say "oh no" though, for proper reasons. I had a lot of fun playing this!
Something that did happen though is that I lost a set of boxes because one color just didn't spawn in the entire lifespan of the boxes, but it happened once.
This was a really fun little game :D!
(Total: 99)
woob woob woob daaaayum that bass dropped hard on that last second.
I got a score of 23, playing at like 3 FPS with a trackpad at 768p. The mouse was moving at a speed of 3 to 5 business days per pixel.
And even with that performance, I enjoyed it.
Next challenge: world record any% with a trackpoint nub on a 5 year old laptop. wish me luck.
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