Okay game. The discussions and logic required to convince people to go to the shelter were executed well.
Edit: I was muted somehow and did not realize your game did have music.
| Criteria | Rank | Score* | Raw Score |
| Theme | #18 | 4.182 | 4.182 |
| Innovation | #377 | 3.136 | 3.136 |
| Overall | #498 | 3.106 | 3.106 |
| Game Design | #573 | 3.000 | 3.000 |
| Audio | #574 | 2.909 | 2.909 |
| Fun | #642 | 2.864 | 2.864 |
| Graphics | #886 | 2.545 | 2.545 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's about a town preparing for a storm threat.
Did you write all the code and made all the assets from scratch?
Yes. I used Godot with the Dialogic plugin, Aseprite for the pixel art, Corel Painter for the title screen (was originally meant to be a placeholder...), and Musescore for composing the music.
Okay game. The discussions and logic required to convince people to go to the shelter were executed well.
Edit: I was muted somehow and did not realize your game did have music.
I really loved how every character got their own personality. Trying to save the cat is the only reason I made it back to the shelter in time haha, great work!
cool game, I saved the cat nothing else matters, haha. Charming pixel art
I really loved some of the little touches in this game. Having the player input their name is really nice, the keyboard sound when text is playing is wonderful, and I liked how the music track evolved as the countdown got closer to zero!
RIP Kevin though, I saved everyone but him. Is it possible to save him?
I did give an emergency kit to one person, but then convinced them to go to the shelter instead. I'm wondering if that wasted the kit?
Awesome job!
Nicely done! The game's main strength is how it's clear what to do, what it takes to succeed, and the take on the theme is great. (I saved everyone except Kevin, bruh) What I would work on is the artstyle to make it more cohesive, and some details/polish about the gameplay (for instance, normalize the input to avoid moving faster diagonally, this is a classic bug like in the old doom). Overall, a cool chill game!
very comfy art style and music, liked it a lot. i also really appreciated the blue symbol on npc’s to show you can speak to them now, that stuff goes a long way!
most people died in my run, unfortunately x)
I really enjoyed the dialogue in this game! Cool concept, enjoyed it a lot.
Thanks for sharing with my stream! Here's the VOD of your game: https://www.twitch.tv/videos/2253652240?t=03h21m50s
I just managed to save the kitten and myself couldn't convince anyone else. That's says a lot about my charisma :D . Really fun!
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