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A jam submission

Skeleton Key (GBJAM 12)View game page

Submitted by RadioactiveRambo — 15 hours, 32 minutes before the deadline
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Skeleton Key (GBJAM 12)'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1123.3453.345
Graphics#2323.2413.241
Overall#2492.9522.952
Soundtrack/SFX#2532.5522.552
Gameboy Soul#2543.1033.103
Interpretation of the Secondary Theme#3302.5172.517

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
You are a skeleton key. Skeletons are spooky, right?

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted

Super simple and elegant gameplay loop! And nicely executed too!

Submitted

A solid tiny puzzle game. I think you did a great job of using the limited color palette. It would have been nice to be able to use the 'd-pad' (arrow keys) to move back and fix mistakes within the time limit.

Submitted

I wasn't expecting to play a lockpicking puzzle game in this jam. Neat concept. In the best way possible, this reminds me of educational PC games from the late 90s/early 00s for pre-k and kindergarteners, in which they had to match shapes and sequences. If you cutesied-up the artwork and took away the timer, that's essentially what you would have. Great job with this.

Viewing comments 23 to 21 of 23 · Next page · Last page