I think you accomplished the goals lined out in your Recommended Play section of "Lighthearted Horror".
I'm not sure if all the text was intended to be italicized and there's a few sections that stand out as un-italicized VS the rest of the page (excluding stat blocks), like pages 3, 10, and 15. I liked the illustrations you included and the layout really captures the feeling of hand-written notes or an ancient document.
Salt water draining negative energy from Undead was an interesting idea, especially given the monsters and the setting of a boat. I loved the Passenger Motivations table and the Ship's Manifest and the Passenger Quarters and Travel Trunks tables - these are useful even outside the context of this adventure, great stuff.
Play game
The Maiden Voyage (Second Edition)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun: Is the adventure fun to play in an OSR playstyle? | #47 | 3.744 | 3.867 |
| Usability: Is the adventure easy to use on the fly? | #52 | 3.550 | 3.667 |
| Overall | #58 | 3.615 | 3.733 |
| Writing: Is the adventure original and fun to read? | #65 | 3.550 | 3.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Excellent use of seafaring. The module itself is formatted well and looks great. It makes me think that was posted on a wanted board of a sea port
Submitted
The Bog's ReckoningLoved watching this develop on the server. Great art and layout. Fun story, and easy to adapt to a campaign or a one-shot.
Submitted
Inception JennyNice! You made a great self-contained adventure, ideal to insert into a campaign when traveling between two main locations.
Submitted
Caverns of the Sacred FireThis is awesome! I'm running this one for my group the next time they travel by ship.
Submitted
Into the Crumbling Catacombs



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