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A jam submission

Voice Of The ValleyView game page

Suspenseful Horror Game
Submitted by Austen Kinney (@AustenKinney), Xolomojo, Rattl3bones, Mattcollings55, TDG Games, Kimbo!, Bifflestein, Katsvmi — 3 minutes, 14 seconds before the deadline
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Voice Of The Valley's itch.io page

Results

CriteriaRankScore*Raw Score
Sound Design#104.0294.029
Horror#143.9123.912
Story#313.7353.735
Enjoyment (Best Game)#603.5883.588
Aesthetics#754.0004.000

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you allow SCREAM ZONE to promote your game via social media?

Yes

Which engine did you use to create this game?
Unity

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted(+2)

I missed the voting period (Sorry!) but I ended up playing through the whole game! Great start to my halloween night, I thought the whole thing was great, it felt very polished (echoing other comments, really impressed by the voice acting quality)!

Developer

Hey thanks for playing! Glad you liked it!

Submitted(+3)

I think the voice acting is amazingly good for a jam game and imo it really elevated the experience! Congrats to everyone on the team it was a great game! 

Developer

Thanks for playing! Glad you enjoyed the voice acting :)

Submitted(+3)

Alright boys I played this on the first or second day of the rating period and got stuck early on not knowing where to go and ye convinced me to try again.

I beat it now. I am not disappointed. Still, like I said, I like the graphics and am a sucker for voice acting in indie games. Your game is very solid and gained extra horror stars since my first rate as jeez did the monster freak me out when I got to the gunfight area... its movements are fast and unnatural and I believe that you engineered a situation that felt both fair and terrifying because you are constantly swiveling around trying to track it and get jumped if you fall short. Additionally, when Sherwood said he could hear me and then distant gunshots sounded--that was very well done there. I enjoy the completeness of this game and had a lot of fun. Don't forget me when you're famous.

Also a minecart and couple of crates stopped rendering oddly when I got close to them, in the mineshaft. Minor bug.

Developer(+1)

Thanks for giving it another chance! Really glad you liked the fight with the monster and the story/voice acting!
Haha how could we forget a name as iconic as Exploding Donkey?

As for the disappearing objects bug mentioned, did you download the most recent version or play the version you previously downloaded? I believe that was fixed in the most recent update (during the timeframe when bugfixes were allowed).

Thanks so much for taking the time to play again and give us some great feedback :)

Submitted(+1)

I did play the previously downloaded version, so that must be moot then.

Submitted(+3)

Excellent visuals and sound design. There is a lot of details in the gameplay too.

Really cool game!

Developer

Thanks for checking it out! We appreciate the feedback :)

Submitted(+2)

WOW, so much was done! You really did a great job! The visuals, the gameplay, the voice acting, everything is very well done!

Developer(+1)

Thanks for playing and the positive feedback! Glad you enjoyed it!

Submitted(+3)

Bro this was like being inside of a B movie :D

Really great! The screen filter and shaders really steal the show here. 

That boss battle in the end, all jam restrictions considered, really well done: it gives you the tension and time to react. 

Perhaps the only thing missing was some visual aid to indicate where to use each item. You could kind of guess but maybe for someone who hasn't played many games wouldn't be that obvious.

Congrats!

Developer(+1)

Haha awesome! That’s a great compliment :)

My cousin made the shaders and I’m sure it’ll make his day to hear his work really paid off!

Glad you enjoyed the fight! We’d love to spend some time after the jam to polish it further.

We’re also planning to add some interaction prompts and other ways of increasing clarity to help guide the player.

Thanks for playing and providing great feedback!

Submitted(+3)

Production values here are high af, and that's respectable as hell for 1 week game jam. Like the amount of feel just something like use-animations add is mad and not even mentioning how much vibe the shaders give, plus thank god I could turn off the flashlight, ironically it was the thing causing me not to see anything at times, and the zoom was just fun. And of course, good job from the voice actors. Managed to carry good atmosphere until the end for me, and I think most of it was the sound design, especially in the cave. So good job on this, solid game!

Developer(+1)

Thanks so much for the positive feedback! We really appreciate it and we’re glad you enjoyed our game! We’ll see what we can do about that flashlight and hopefully polish that up in an update :)

Submitted(+2)

Nice. Voice acting was well done!

Developer

Thanks for playing!

Submitted(+2)

Great visual style and attention to detail with voice acting and sound effects, along with creative puzzle-solving using tools like a crowbar and bolt cutters. The storyline is intriguing, with a nice plot twist and a terrifying monster encounter. However, the lack of an item interaction prompt and a task list made some sections confusing, and there were minor stamina bugs. Overall, it’s an engaging game with lots of potential—I’d love to see the story continue. Thanks for the experience!

Developer(+1)

Thanks so much for the positive feedback! We’ve considered it as a team and will be adding some small features to the game after the voting period ends, such as item interaction prompts like you recommended. Thank you for playing!

Submitted(+2)

Very nice. Just me personally, but the movement and sprint speed was a little slow. I also had to restart the game a few times as I got softlocked. 

  1. First falling down the cliff between some buildings in the second area. 
  2. (I don't think I can add spoiler tags in itch.io? So apologies and SPOILER WARNING for anyone who hasn't played the game.) After the boss fight you can fall back into the arena, but you can't interact with the ladder to get back up. The boss fight also dragged on a bit too much to me. But other than that it was well done with hearing it scuttle about and catching glimpses between the debris.

A few people also pointed this out and me too, I wasn't quite sure where to go or even that I could interact with certain objects until trying to press E on something. Maybe an interact prompt?

The droning ambience was nice to set up atmosphere. Nice looping level design and retro aesthetics. And good set up for the horror.

Developer

thanks for the feedback! We will definitely get those bugs fixed as soon as the voting period ends, so thank you for the detailed bug reports. Additionally we intend to add a few quality of life features such as interaction prompts. Thanks for playing our game! We are really glad you enjoyed it, and my apologies for the bugs.

Viewing comments 30 to 21 of 30 · Next page · Last page