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(+1)

The character animations are cute and well made! The voices are funny, too. Procedural levels seem to work well. Once I had to walk through spikes to get to the exit, not sure whether it was intended or not. Enemies often attacked me while the screen was scrolling, so I was taking damage before I could even see them. I'd recommend placing the enemies further away, and give player at least half-a-second to get their bearings before the enemies attack. Didn't come across any (unintended) bugs, so well made particularly for a first attempt at procedural generation!

Thanks for playing!  I will try and adjust the enemies in the rooms~  If you push space you can jump/dash over spikes~