I couldn't quite figure out the central mechanic for a while, but I started getting the hang of it and enjoying it towards the end of my time with it. I ran into a couple bugs though. First, in the first room with a second mirror, I ended up out of bounds on my first attempt. I proceeded to fall off the map and had to close and reopen the game, starting from the beginning. That room worked right away the second time, but in the room after that the camera kept getting caught on walls, and after teleporting into a spike while trying to fall on the narrow platform I got trapped in some sort of infinite loop. There's a good foundation here though, good work