Thank you! I might open up donations at some point, but I'm intending this to be free to play all the to the end.
I like the idea of having more states, though I'd need to rework some of the current base finisher code, or make another one with extra steps. Currently it has one for the initial grab, swallow, struggle loop / endo, digest, post digest, disposal, and post disposal; and checks for filters on each one, all in one script. It might be an good idea to make these all separate scripts so that I can just have a custom order of events map for each enemy instead of using the one framework, which would open up finishers to do this.