Good game, easy to complete and enjoy full game play. Victory and onward.
Theme and setting was nice and little details were interesting.
| Criteria | Rank | Score* | Raw Score |
| Music and Sound | #8 | 3.458 | 3.458 |
| Overall | #10 | 3.433 | 3.433 |
| Graphics | #13 | 3.667 | 3.667 |
| Theme | #17 | 3.625 | 3.625 |
| Gameplay/Fun | #19 | 3.167 | 3.167 |
| Creativity | #21 | 3.250 | 3.250 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game follow the theme?
Our game follows the theme by focusing on a mini-game centered around turning lights on or off. Light plays a key role, both as a core mechanic and as the foundation of the game's narrative. For the protagonist, light is essential—not only for survival but also to confront her fear of the darkness and the ominous events that unfold when the lights go out.
Good game, easy to complete and enjoy full game play. Victory and onward.
Theme and setting was nice and little details were interesting.
Like the atmosphere of the game and art!
Interesting way to tell a story through writing on the wall
I replayed it just so I could rub it into that stupid plushie's face.
Very, very nice work, friends.
This one is a keeper.
It's the best I've seen, good atmosphere and good gameplay, good work
As soon as I started the game the graphics were amazing and the modeling was super well done. The gameplay itself was super fun and fast paced. I enjoyed the intensity of trying to turn on all the lights quickly, and the game instructions were very easy to understand. Super well made. :)
LOVED This, the ending and intro cutscenes are rly satisfying and the main gameplay part is rly good, the story sprinkled throughout the map is excellent. Playing this as someone who hates horror games, you did amazing. The Art is stunning too.
One Funny thing though, the game felt so fleshed out and so good, that I often felt myself expecting more, like my first playthrough I didnt even touch the portal cuz I was scared it was some secret ending and wanted to wait till later.
Two suggestions though, the game is a bit easy, which is understandable since its mostly about the story, and the timer was so long, I legit found myself just standing still counting the seconds down.
Amazing job tho I loved this
We greatly appreciate the kind words and feedback! We decided to keep the game more "closed off" to avoid loose ends, but we did consider adding more levels, mechanics, story, and even a system to interact with papers to expand the lore. Since that would’ve required more time than we had, we chose to focus on making something more compact and polished.
That said, after the evaluation period, our plan is to revisit the game: improve it, expand it, add more challenges, and even increase the difficulty.
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