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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Voices of the Void 0.8.1 Bug Reports Locked

A topic by mrdrnose created Nov 01, 2024 Views: 53,419 Replies: 366
This topic was locked by mrdrnose Jan 20, 2025
Viewing posts 161 to 180 of 202 · Next page · Previous page · First page · Last page

I've found that when notebooks go unused for some time, using them will freeze only the pop-up. It will show the cursor as if going to click on something, but no notepad. I'll experiment next time to see how exactly this happens.

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There is a bug in the current version where notepads don't actually disappear when all their pages get used up, the game is trying to open the notepad UI but there aren't any pages for it to open. Simply just keep track of the amount of pages and throw out your notepads when you use up all of them.

I'm currently playing Solar Mode, and I'm unable to save at night. I hear the Bad Sun ambience, but its midnight and I can SEE THE MOON and I still can't save. I'm currently on day 13.

Bad Sun doesn't have ambience as far as I am aware, so you are hearing something else.

(+1)

At night, wisps fly around the area. Near them, as near any entity, you cannot save

Updated to the new version 0.8.1 and the game won't even launch.
Says Fatal Error after a black screen. Weirdly enough, the 0.7.0 version works fine. anyone else?

Here's an image of what I see after trying to boot up. No main menu no nothing.

This is the pop up i usually get when using a mod that is incompatible with the version of the game.

Nope, no mods, no weird additional files, nothing.
Fresh install unzipped with 7zip.

I'm back with another "Unsure if this is a bug or not" but I've experienced the same event about 4 times in the same save. The event goes as follows - Pause is disabled a few moments before you hear what I can only describe as a meteor hitting the earth and then you regain the pause ability. It shakes the screen but objects aren't effected.  I'm on day 25 and either this is a repeatable random event and I'm insanely lucky or something is up.  If it leaves any trace on the map I haven't seen it, at least yet. 

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It's a regular event. You've got UFOs going by, causing sonic booms. Sometimes when you're lucky you'll catch sight of one as it's happening.

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I've got a...somewhat literal, bug to report. What I now know is a roach nest spawned lodged halfway into the side of the fridge. Wanting to try and get rid of it, I hit it...and my framerate tanked as I was treated to a cacophony of smacking noises. Stray roaches clipping into the fridge, but most, as you can see here, getting lodged between it and the wall, leading to an unending caterwaul of slapping noises that still hasn't stopped. Given I can't seem to move the refridgerator itself anymore, I'm not sure how to solve this, if at all, but...might be worth changing the spawn conditions for the nest to prevent something like this from happening.

EDIT: They did despawn after a bit, at least, so the noise did stop eventually.

you can change max roaches to 1 and it should despawn the extra ones. i usually have mine low due to these problems.

I apologize in advance for any errors in the text.

so, there is a bug with the delivery drone and gravigun, if during delivery grab the drone gravigun, it freezes over the delivery area remains there hanging, fixes the bug only reentry

I get a fatal error whenever I try to boot up the game. Here is the code: LowLevelFatalError [File:Unknown] [Line:198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 -'HUNG'). I managed to get to the main menu one time, and it was flashing RGB. There were RGB spots on the screen, with lines and full screen flashes as well. This lasted ~1 min before it crashed.

also, before anyone asks, my GPU is fine, its a 2060, and can still play big games like RDR2 and Doom without breaking a sweat.

(+1)

Is your graphics driver up to date? This error is typically caused by outdated drivers or hardware issues (like a dying graphics card).

I think the photo save function might be broken? The actual saving to your irl computer part. Looking at the tail-end of the info pop-up, it seems to be saving to ... VotV//photos, instead of VotV/photos. In fact, I don't even have a photos folder in the game's folders, looking at it. 

What folder are you looking at? Photos get saved to the "VotV" folder in the same place as the .exe file

I think it might've been having issues writing the files on account of my having put the game in program files. Moved it out and made sure to run as administrator and it seems to be working now.

i found a way to eat a drive

if you grab the drive from the gate and you put it in a trash bin it becomes this bugged drive that you can eat

(+1)

You can always eat that drive but only after a certain amount of time has passed i think.

Normal Kerfur is broken, I sent him to fix a satellite server, and he couldn't make it up the stairs. I waited and watched for 10 minutes and even tried to manually control him up the stairs. He's broken right now and seems too wobbly for his own good. 

restarting him usually helps with that. apparently if he gets wet at all this happens so maybe it was raining when you sent him out.

I shall try this, thank you for the tip. 

My cursor is broken; it interacts with buttons from a bit to the right. I mean, if i need to press a button, my cursor needs to be to the right to press it - if it will be on the button directly, it won't work. This bug has been present from 0.7 and up to the latest update. The cursor works fine when not in the game. Can this be fixed somehow? (honestly if not im already used to it)

Change your screen resolution

Drone not spawning, but drone audio active. 
I started a new save to try out the update. I called a drone to bring an item box to sell off some stuff to get started. I left the base but heard the drone coming, but there was no item box in the ATV bay when I returned. I checked the radio tower, but it was online. I checked the roof to see if the drop was just misaligned, nothing. I sent in another order for an item box. This time I hung around in the ATV bay until I heard the drone fly in, do the audio of it dropping something off, and then leaving. Despite this, the drone was not visible and it did not leave an item box. I checked around to make sure the item box was not just invisible, but could not find an invisible box either.

Did you check outside the garage? Literally outside the garage door.

Sorry for missing your comment, I expected itch.io to send an email if I got a reply. I checked on the roof and the immediate area around the base (in front of the atv bay, by the big yellow bins, the area out front, etc). I did not, however, scour the map. If it was just delivering to the wrong coordinates but with the sounds in the right place, I don't have any idea where it might have been delivering. If it is out at Yankee, or in the backrooms or something, I doubt I would ever find it.

This is very strange. The current parcel drop-off location is in front of the garage. Record a video of the drone arriving while watching this location.

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У меня достаточно слабый ПК (по этой причине пол года назад я удолил игру, т.к. тараканы за холодильник заспавнился и ФПС стал равен пяти). Я начинаю играть в игры с настройкой графики, ставлю её на минимум. 


В этот раз я сделал что то не так, и у меня все стало черным, но проблема не в этом. Когда я сбросил настройки и выключил паузу, у меня весь мир был совсем в других цветах. Помню, что трава была почти полностью черной, с кусочками желтого цвета. И это работало только, если новое сохранение, прям возле шлагбаума 

настройки>обновить data.sav (игра выключится, после чего ее нужно перезапустить)

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sv.target doesn't work

whatever I write, including sv.target reset, makes the compass point to a place near the base entry (probably x0 y0). Didn't change anything in the settings. When pressing shift on the console, it scans the coordinates for signals. Anyone knows how to fix it?

This happens when you input the same target twice, i think. just changing it to another target should work. 

it doesn't, ive tried targetting several satellites, transformers, random coords and resetting, nothing helped

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just started the new update and it seems to be a glitch in the game.

(1 edit)

Can confirm this bled into 0.8.2. Sv.targeting "Charlie" moves the compass semipermanently to somewhere roughly in front of the base. Exiting and rejoining the save slot fixes this only until it sv.target is used again.

Originated in 0.8.2, there just isn't a 0.8.2 bug reports section yet so this is being used as one. It targets exactly 0:0

Ah. that changes a bit. OP didn't specify they were using 0.8.2. then

Kerfur-O gets stuck when trying to get a report from Tango, it happened every single time in my save. Using the computer to force it to move will cause Kerfur-O to restart the loop of trying to collect reports, eventually getting stuck again going to Tango… I’ve noticed Kerfur stops at the top-right edge of the radar (may be related to the reason it can’t go to Tango).

What version are you on?

I’m on 0.8.1 It was my first play through the available days, every other aspect of the game was very good (just had to worry about Kerfur Omega going to Tango).

It says the issue is fixed in 0.8.2 so unless you update (requires reset), you just have to deal with it.

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The compass and targeting are not working in principle. All sv.target instructions are directed to a point near the base. I've tried reset and a lot of things don't help. Version 0.8.2

(+1)

[0.8.2] Alternate sandbox maps with a day/night cycle are perpetually lit up as if it is day, no matter the time.

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During the day, objects have two shadows. One cast by the real sun, one cast by this strange, invisible "sun" always stationary in the sky.

Specific to 0.8.2, the microwave comes unplugged between save/load cycles.

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