Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

When Sky and Sea continues to be one of the most imaginative worlds and unique mid-crunch systems that I've had the pleasure of playing. Every page is oozing with flavor.

After having a chance to play the new edition, I can gladly say that it streamlines a lot from the first edition and enhances the pacing. A couple of my favorite changes:

- The new focus mechanic allows a clever way of always pushing an overarching objective forward or gaining a special resource to activate abilities. 

- Martial characters feel more useful with their ability to shrug damage and Stand Fast feels much more prominent.

- Consolidating the stats into just the four attributes to track.

- Hits having more oomph with now flat grace/lethal damage based on weapon instead of subtraction each time.

Looking forward to how the game continues to develop!