The idea of a store conveyor for the limitation is a fun usage of the limitation, and the presentation is super well done. The gameplay is overall fun, very fast paced and hectic, but it does get a bit frustrating when items are going so fast they're hard to pick up, and spinning is a bit slow at times. But when it does work, it works very well. Also, the very polished menu and game page were super nice touches.
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HumanFood's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #27 | 3.667 | 3.667 |
| Overall | #29 | 3.521 | 3.521 |
| Concept | #33 | 3.583 | 3.583 |
| Use of the Limitation | #39 | 3.583 | 3.583 |
| Enjoyment | #43 | 3.250 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
j28.14 - Godot guy, murlaking - Godot guy2, Anton Tsepov (Dwantin)- 3d/materials, Zwieback - ui and textures
Software used
Godot, Photoshop, Blender, Substance Designer, Figma, Ableton Live
Use of the limitation
Conveyor belt is constantly moving
Cookies eaten
approximately 30 (by all team members combined)






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