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(+1)

The initial experience was great (besides the tutorial in the menu not working) but the difficult ramped up too slow in my opinion. By the time I got to 20 score there really wasn't anything new but played to 70 to see if anything would appear, but no. It also felt weird how I hadn't died yet and just to confirm I didn't play and sure enough, you can't die. Props for having audio at 50% and not full like most other games.

Thank you! Ye I didn't have time to implement some things, in the menu aswell as an end screen. 
Since this round was about two mechanics I kinda focused on that :P
I will def work on the difficulty scaling! Atm you have to play to round 200 to feel a difference, not what I wanted...
Thanks for playing! :D