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A jam submission

ThreadboundView game page

Fate was spun against you, but the thread is not yet cut. Slay the forces that bound you and reclaim your destiny
Submitted by luisgreyy, Josh Wheeler, Sina Scribblecraft — 16 hours, 2 minutes before the deadline
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Threadbound's itch.io page

Results

CriteriaRankScore*Raw Score
USE OF THEME#54.3234.323
BOSS DESIGN#54.0434.043
Overall#64.0454.045
CONTROLS#123.8713.871
SOUNDS / MUSIC#193.9033.903
ART / VISUALS#224.2804.280
FUN#243.8493.849

Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's Take on the Theme
You are tethered to the boss and spin around them. Your powers come from a spinning wheel of fate.

Did your team make the majority of the art and music during the jam?
Yes

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Comments

Viewing comments 40 to 21 of 79 · Next page · Previous page · First page · Last page
Submitted(+3)

One of my favorite implementations of the 'customize a wheel' mechanics so far! good job

Submitted(+3)

Great game, everything is neat and tidy, resulting is this gem! Well done

Submitted(+3)

I really love the game, even if I’m struggling, but the problem is clearly between my keyboard and my chair xD. Well done, the game is great!

Developer(+1)

Thank you! And I believe in you!! :D

Submitted(+3)

Super hard but also super fun haha! I love the visual style of it and the gameplay loop of it is a very fresh experience!

Submitted(+3)

Amazing game I had a lot of fun playing it! Spent half an hour trying to beat the game haha. Love the concept of the game, really interesting. Well done!!

Developer

Thanks for playing! Hope you beat it in the end :D. 

Submitted(+3)

Loving the mystical/black magic theming. Each portion in the map having a different player attribute is also very clever.  Would love to play a full release of this on Steam. Great work!

Submitted(+3)

loved everything about this game. the music was fantastic reminded me of dark souls kinda. art is amazing and the best part was its idea and execution which was really unique.

Submitted(+3)

10/10! Highkey love this game! Amazing artworks, mechanics and sound. Are your livers all good?

Developer

All good here, thank you very much for playing and commenting :D!

Submitted(+3)

wow this is just impressive !! 

Developer

Thank you!!

Submitted (1 edit) (+3)

Fucking hell this is good. 5/5 across the board. The art is amazing and the simple controls are really inventive. The endless mode is a great touch too.

Developer

Aw, thank you so much! ^^

Submitted (2 edits) (+3)

Really loved the gameplay and build you can create by placing fields and I wish there where more boss or that the endless mode scale the boss HP and Damage more.
(Note: I was soft-locked when taking an upgrade orb because all options were field, and I could not replace one of the six I already had.)

Developer

Thanks for playing and your comment! Yeah we also wished we could've managed to implement more bosses. Good tip for at least scaling HP + Damage and also thanks for the hint regarding the soft-lock. We will fix it right after the uploads are enabled again.  

Submitted(+3)

tbh this is 10/10 for me

Developer

Thank you!

Submitted(+3)

Amazing game. I liked the gameplay and the assembly of my build. It was cool to play going for increased damage with crete and with a field for three attacks.

It seems to me that there are some problems with the balance in terms of health restoration. Health regen is many times better than the field that restores health. Often the boss carries out such attacks that you need to leave the field and not get the health restoration bonus. I was able to pass only with health regen.

Developer (2 edits) (+2)

Glad you like it! Thank you for playing our game.

And yes, I think Health Regen is one of the most op upgrades haha; the logic would be that it is a great "early run" power, but doesn't scale very well - since it's just a 0.4 that won't scale up as both player health and boss damage increases. However, since we were only able to do two bosses, the game doesn't get to a point where this is noticeable!

The heal field was semi-inspired by Soulslike games - in the sense that to drink from your Estus flask, you need to choose a good time to do so. Our idea was that to heal, you would have to find the right moment that would allow you to stay in that field for long enough. Definitely did feel a bit underwhelming to use though, and would need a balance pass!

Submitted(+2)

Fantastic! like art and sound! nice thriling!

Submitted (1 edit) (+3)

Incredible game! Boss design is peak, simple gameplay that is elevated by roguelike decisions, ability to change the arena, and insane boss movesets.  Sometimes it feels there's maybe too much going on and readability suffers but otherwise it adds to the chaotic feel. Great intro, amazing art, wonderful game all around awesome job!! 

Developer

Thank you very much for your nice comment and feedback, that it might be a bit too chaotic at times, really valuable!

Submitted(+3)

This game is awesome! The art rocks, the soundtrack is a banger, and the theme is put to good use! One of my favorites from this jam 100%. Congratulations on a job well done!

Submitted(+4)

"Josh's mom  - Voice Acting" Epic

Developer

Yeah right, she did an amazing job :D

Submitted(+3)

Idea and the execution is amazing. Well done.

Submitted(+3)

Idea and the execution is amazing. Well done.

Submitted(+3)

You really nailed the theme! The OST, the art, the bosses and the game feel are incredible. You did a great job—GG! ❤

Viewing comments 40 to 21 of 79 · Next page · Previous page · First page · Last page