Theres some moments where there is slight fps drops, so that could be looked at, but something major is that I would love to see a new type of enemy, that will swiftly snipe me while falling down through air if I do not change my course of movement to dodge their projectile if u get what I mean, I think that would be spot-on for this type of game.
Gugena
Creator of
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Thanks for such a in-depth review! the 4 cycle horizontally moving blade was intentionally designed so that the player should be back down when the saw is about to be at its lowest, so that you need to backtrack slightly to be able to continue. we will look over at our decisions that you have pointed out and tweak some things. THANK YOU VERY MUCH!
what you have observed could be the fading animation thing, the fade-in animation starts at the time its supposed to transition, so the platforms full color appears a very little while later. but we will look into that if a bug passed unnoticed or fix that illusion if its what I think THANK YOU FOR LOOKING IT OUT FOR US!
After finishing this game I feel like I just done a bjj class the way my fingers hurt. The sound design of sfx and music is by far my favorite in this jam and is the cherry on top for this game, really ties it all good together. the gameplay is simple and yet I felt like I was on edge to not get snitched on...unfortunetly I did.






