An auto battler with hand drawn art, yes please! The game play is intuitive and the upgrades/curses are fun to play around with. Nice job!
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Malice's itch.io pageJudge feedback
Judge feedback is anonymous.
- The game feels great and runs well. It reminds me of a turn based strategy game. The upgrades remind me of Slay the Spire. I like how the upgrades eventually change the sword. It would be nice to see a status page or popup or something similar, as it was a little hard to see the Regen of the character. I did notice how after every fight you would regen but I do feel as if it would nice to see that as an extra page.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/173hTx-3Nmn0LlCc0nzc3A-frrThUtLexvHmS4Aa9bFU/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Take revenge on your enemies in this strategic rougelike
Please explain how your game fits the theme:
I made sure that since you are a sword, you have no control on the fight. Instead your trying to help your hero enact revenge for you.
Is there anything you'd like the judges to pay particular attention to?
Have fun with the gameplay, I put the most time into this


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