Really cool concept! It's a bit counterintuitive and too technical, but I can see it getting into a unique puzzle platform with some polish and QOL changes. Like not letting you turn your last orblorgo into a sword, or making "r" restart not from the start but from respawn. But that's all minor :)
Also, nice sound work! And a round of applause for the editor - that's a lot of work for a jam! Great job!