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(+1)

Love the art. The concept of the bosses are quite unique, though when distilled down to the gameplay boss 1 and 2 are almost the same.

Gameplay wise... um... I think it is awkward how the bosses can only be attacked when they are directly horizontal to the side, I personally feel it would be nicer if say there is a way to shoot upward or downward Metal Slug style.

Good work!