The graphics are simple but very efective and fitting, the fights feel cool and fun, also the boss designs is awesome and the mechanics are solid. I rate graphics, control, fun and music the most, but all is great really, I hope you expand further after jam, also, if you have some time, please, rate my game too, thanks!!!
Play game
Revolvum's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| SOUNDS / MUSIC | #168 | 3.152 | 3.152 |
| USE OF THEME | #260 | 2.891 | 2.891 |
| CONTROLS | #266 | 2.848 | 2.848 |
| BOSS DESIGN | #267 | 2.848 | 2.848 |
| FUN | #277 | 2.913 | 2.913 |
| Overall | #287 | 2.877 | 2.877 |
| ART / VISUALS | #464 | 2.609 | 2.609 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
The theme this year was "Spin" So we decided to make our game and bosses construction-themed with the tools being bosses that would spin on a construction site.
Did your team make the majority of the art and music during the jam?
Yes
Comments
Really great game! While the art's simple it still fits so well with the music (which is great btw :) )! quite challenging though due to controls.
(PS: If you're willing to I'd love it if you can rate and leave some feedback on my game! This is my first ever jam and I'd love to see where I can improve for the future!)
The game may have a simple visual style, but it looks good and pleasant, and the music fits perfectly! The controls aren't the easiest or most intuitive, but they are manageable with some practice. From a game design perspective, it feels balanced and polished, which is great to see! Excellent work!
Cool game! I found it pretty challenging, but the controls felt really nice - dash in particular was really nice tuned I think. Soundtrack was great and a really original sound, and the art was simple but really effective for the job. Nice range of boss behaviours and designs too. Great work.
I’m struggling on the game but it’s clearly a skill problem between my chair and my keyboard, fighting enemies in the crafting theme is a lot of fun!
I really enjoyed the music and sound for this one quite a bit. I too would have liked some visual feedback on my sprite for damage, but the UI was clear enough that I could at least check how I was doing at any given moment. The bosses were a lot of fun theme-wise, but I would have like to see some sort of transition information for attack changes. I really liked the trailing screw encounter, but would have appreciated a little bit of drag on him to make retaliating more accessible.
Ultimately, a lot of fun, and the gameplay was compelling enough that I went through all of the bosses!
Main problem is that you don't feel when you've been hit, would be good if character have got some impact. And make fire rate faster. And controls are not convenient, it would be better use mouse to choose the direction. Boss is has too much hp. Also character could be more faster to give player more control in playing.
I know some people take criticism personal, but i do not try to smear dirt your work, i just give some advices if you want to continue your work in gamedev.
Good stuff, nothing too complicated, I'm not very good at dodging so I had trouble but I had no major issues with it. One nitpick tho, maybe give the player a little more health. Good entry otherwise. Nice job!
The game has a very strong theme with the construction vibe, which gives it a really strong identity. It feels really retro in how rigidly it controls, and whether this is intentional or not, there's a fun mechanic here where the closer you are when you attack the boss, the faster your next shot will reload. The way it seems to work is that you only get your next shot once your previous one leaves the screen, so if you stick to the boss and just mash shots you'll fire them out like crazy. Which I found to actually be a really fun way to play the game whether it be an exploit or an intended mechanic
Very fun and creative game! I think the construction theme fits the theme well. Good tutorial, got used to the control easily!
as someone who works in construction i love the art and aesthetic of the game! very fun and creative with some challenging gameplay as well! great job!
That was quite fun, and well worth the download, although it was quite difficult, I have to say.
Sick thumbnail and cool game! As the other comments had said, I think first boss is difficult. Something about the disk, saw? flying around randomly is really difficult to dodge. I also think you had very cool concept and everything from boss design to environment design compliment it very well. Great job!
Very unique art style. I had fun defeating all 3 bosses!
The difficulty level was just right. Once you figure out the attack patterns, the bosses become easy pickings. The third boss could use a bit more warning before it drops down though. Fun entry!
I saw the game's picture and I knew I had to try this hahaha, a really quirky game, In the good sense! It was pretty hard at the beginning and I frustrated a bit with the first boss, but it was a good experience overall, great job! :D








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