Thanks for the feedback and the postive words about the stealth system. It was quite hard to implement so it gets a bit discouraging when all the feedback about it was negative.
AssortedFrogs
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I like the sokoban quite a bit. The tile countdown was such a simple yet deep take on the theme, definitely a strong contender for most elegant take on the theme in terms of mechanics. I also liked the art style, everything was smooth.
My only request would be an undo button. So many times I found the solution then misclicked and had to start over, sometimes I forgot again. Definitely my fault, but undo button would be #1 pick for update.
This is one of the greatest jam games that I have every played and I say that with no hyperbole. It was exactly what it needed to be, no more no less, on all fronts. Simple, elegantly fun gameplay, incredible art and music, the sound design was incredible. The tactille sensation of the gear minigame was incredible, potentially my favorite minigame in all of video games. That smoke minigame was great too. The only thing that confused me was the lighting on a couple of the pipe segments was flipped, so I kept putting them upside to try and make the shadows realistic.




