That are some nice puzzle levels you got there :) Good job on the design, i was stuck a bit on the 8th level. I think the story was a bit in the background, but still a nice entry for this round
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10 Robots's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Did the game include well thought out projectile mechanics? | #3 | 4.520 | 4.520 |
| Overall | #7 | 4.128 | 4.128 |
| Was the game free from bugs? | #7 | 4.520 | 4.520 |
| Did the story, projectiles and animal fit together well? | #10 | 4.040 | 4.040 |
| Was the story clear, original and engaging? | #14 | 3.880 | 3.880 |
| Did the game include an animal crucial to gameplay (not main character). | #24 | 3.680 | 3.680 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thanks for playing and for the kind words. With puzzle games, getting the balance right for each level is tricky. I had two playtesters, but I probably needed a dozen to get it perfect. Also, curious what you meant by "story in the background". By any chance, did you not have sound turned on, as we have voice narration for every level?
Delightful puzzles. I got all the way to the end! Didn't expect the twist, cool story beat. I honestly don't know if I have any critique. The puzzles were quick to restart if something went wrong and I feel all the criteria were well incorporated. Great job 😁
I really liked it! I dont know why but I kept pressing R to rotate and reset the level (prob me and my stupid brain but felt wort mentioning it). the levels are very clever and greatly designed ao great job on that! I do feel like the dog was more in the way of things then ussefull in the first levels and whilst I get that that also is a design option for levels I would switch them up a bit so that sometimes you gotta lead to robot and sometimes you got to make sure eddison doesnt die.
Other then that great implementation of the criteria and awesome job!!
Superb, one of the entries that humble me when I see how well some people can fulfill the round's criteria. I can't see level's number but I'm probably near the end and it is quite enjoyable experience.
Thanks for the kind words. Honestly, I feel the same way when I play so many of the other games.
You can tell the level number by looking in the bottom left of the screen, where it says which robot you are facing (there are 10 levels). And, if you want to see what happens in the story, without having to solve all the puzzles, you can skip to levels from the main menu, by right-clicking on a robot head.
This is one of my favorites from the round! The voice acting and story snippets were great, and the puzzle mechanics were super solid. Full five stars from me!
Amazing Work! All the mechanics are really intuitive, yet can be really unique. I beat the last level without ever touching a button, like the VA didn't even finish there sentence before the robot walked into a laser, but the previous 9 levels made up for 110% of any finale. Great work!
| Was the story clear, original and engaging? | ⭐⭐⭐⭐⭐ |
| Did the game include well thought out projectile mechanics? | ⭐⭐⭐⭐⭐ |
| Did the story, projectiles and animal fit together well? | ⭐⭐⭐⭐⭐ |
| Was the game free from bugs? | ⭐⭐⭐⭐⭐ |
| Did the game include an animal crucial to gameplay (not main character). | ⭐⭐⭐⭐⭐ |
Amazing work. Nice voice acting! The art style was simple but readable and pleasant to look at, perfect for a puzzle game in my opinion. I loved how you could adjust all the elements of the map AND move the dog around.
All the puzzles were well thought out and clever. They were easy to grasp but each of them had that eureka moment at the end.
I loved how each level had some narration tied to it. It was a nice motivator to get through each puzzle and I definitely prefer this approach to storytelling rather than the story sandwich approach most games go for.
Great work, really. I can't think of a single negative thing to say about this game and I really hope you make it to the next round so I can see what's next from you!
EDIT: Very sad ending 0/10 I'm revising my score (just kidding)
Very cool puzzle game! Had a great time playing it!
Found a strange collision issue—on the second level, the point two blocks left from the robot has a collision but shouldn't )
I really like the mechanics, it's the classic "laser + mirror" deal but you've added so many twists to it that it feels completely fresh, and very engaging to play! I especially liked that the projectiles had limited range + having the range extender. The story was solid and the last level was very clever with revealing who the narrator was. 5 stars across the board.
Great game with amazing storytelling! The puzzle part is quite solid, and the art style is really pleasing. I really like the reveal of the narrator's identity and how you made the last stage. Probably one of my favorite stories from this round.
9/10. You lost a point by making me cry at the end. Great story.
I loved the story and the mechanics. The puzzles were fun and challenging. Fantastic game!
Fun, good difficulty and length for a game jam. I really enjoyed this one and solved all of the puzzles. Maybe a little out of scope for this jam, but I would like an undo button, for those times I pushed the robot into the corner or something. Fantastic job.
I managed to get to the eighth robot and would love to know what the solution is and what the other levels after are like. Having voice to tell the story was really good and I liked the puzzle designs very much. The amplifier and the one that can make the beam pass through solids are an awesome way to enhance the projectiles



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