My ratings are mostly based on what I saw from game play from others. My old ass system couldn't hack it. Sorry. This seems like something I'd love to play. I hope you turn it into something and get it optimized. I'll definitely play it.
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Boarding Action!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound Design | #2 | 4.000 | 4.000 |
| Art Style | #5 | 3.500 | 3.500 |
| X Factor | #5 | 3.143 | 3.143 |
| Overall | #6 | 3.417 | 3.417 |
| Uniqueness | #6 | 3.714 | 3.714 |
| Theme Usage | #9 | 2.857 | 2.857 |
| Performance | #9 | 3.286 | 3.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I appreciate the web player loading warning because my laptop is fairly old at this point. That said, I couldn't get it running at all, even on the downloaded exe. Took ten minutes to load, and then when I clicked somewhere on the screen, it started shaking the whole screen back and forth diagonally for some reason. First a bit slowly, then it got more violent. It's a shame too since the other comments make it sound really interesting! I'll abstain from voting for this reason, but I'll offer my congrats for getting the game finished and submitted, which is an endeavor in itself, and wish you the best of luck!
I like it, feels like a fun idea for an RTS. I was trying to connect the theme to it, but couldn't figure it out.
Art is great, love that it's just a basic display. Although I do wish more info was given, like are the units shooting at each other with 100% accuracy? or is there a chance of a miss?

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