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Here's the game I made: https://verily-fine.itch.io/strandtogether

First of all, what you've pulled off is INSANE! And I'm super proud of what you've made. Here is my honest feedback for the game, things I loved, and would love to see it improved:

  • The Main Menu was spectacular. The quality of it all was good. It added to the whole vibe of the intro sequence, and kept the pace rolling. I have a suggestion on adding simple sound effects on the menu buttons, perhaps add a scaling animation instead of the color tint. To me, it felt a bit off compared to the rest of the UI, but I am not complaining. It still looked good.
  • The Music and sound in the game was reallllly juicy. It kept me on edge all the time.
  • The Intro sequence, the story, was adorable, and fun.
  • More importantly, the game made me feel less lonely. I don't know why I'm putting it on the feedback, but being stranded, but together, is the core element of the entire game, and I think you should expand that if you are making the game even bigger. I believe this concept has insane potential to make a difference in someone's life.
  • The chain mechanics felt great. Being chained together, the strategy elements, of not killing shadows on inaccessible areas to gain more points, everything felt nice. The only thing I didn't like is being wrapped up or strangled lead to game over. I believe that it should be more about figuring out how to get out of this darkness together, and being able to solve problems. But for a gamejam, and as a fellow game developer, I did not mind it.
  • The only thing I didn't like about the game is the boxes. It loved the place where the characters walk on, the art style of the characters, but personally, the boxes felt a bit out-of-art-style.
  • If you are expanding on this game in the future, I would love to see some more characters, in the middle of gameplay, maybe add exploration elements to it. I would love to see this world of dead lights and shadows.

Overall, the experience was unique and I had a blast. Would love to see it grow!

Thanks for the great feedback! The tangling was something I was unsure about. I thought it either had the potential to ruin the game or make it great. I really like how it makes controlling movement more important, and makes you move unlike a normal game would, but I do see your point about it feeling off compared to rest of the game.