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EveryWare is Fine's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #4 | 4.339 | 4.339 |
| Enjoyment | #9 | 4.356 | 4.356 |
| Overall | #9 | 4.141 | 4.141 |
| Visuals | #24 | 4.593 | 4.593 |
| Audio | #57 | 3.932 | 3.932 |
| Theme | #89 | 3.932 | 3.932 |
| Innovation | #192 | 3.695 | 3.695 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In EveryWare is Fine you race against time to pack and ship customer orders in a warehouse without making mistakes. There are several steps to completing an order, but the company policy is "Nothing Can Go Wrong" so only the orders that perfectly match can go through, everything else gets incinerated! There's plenty of opportunity for things to go wrong, like breaking fragile objects, forgetting a step, taking too long, or shipping an order with an incorrect label... As the orders pile up, so does the pressure that "nothing can go wrong".
What code and assets did you not make from scratch during the jam (if any)?
Music/SFX, Common Unity libraries - Cinemachine, DOTween. Everything else was all made by us during the period of the Jam
How many people worked on the game?2
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Comments
I love this game! It fits the theme so well and the gameplay is so addictive! I absolutely love the artstyle, it's adorable! Playing this game was tons of fun, I have no criticisms for it. Definitely one of my favourite games from this jam! Great job.
Thank you so much for your brilliant comment, it absolutely made my day! :))
This game is amazing! So polished and well balanced. I did have issues with learning the order that you have to wrap the fragile objects but I think that was just my speed-reeding. I especially liked the detail of the 'familiar face'. Keep up the good work!
Thank you for playing our game and sharing your feedback! Clearly your speed-reading is all good if you got the familiar face reference ;))
This is extremely well made! I already want to get my friends into a game and yell at each other. Well done!
Thank you for playing our game and sharing your awesome comment! Made my day!
super impressive that this was done by 2 people in just a week, such an achievement! It even has in game tutorial which I'm not sure if I am worthy of. Also chuckled when I saw the frame :) Great job!
Aw that's such a lovely thing to say! Thank you for playing our game... I'm so glad you noticed the little details, we had a lot of fun including them! :D
Very polished game! Im not really into factory lines management, but I like how you did it! Also, tutorial is very nice and really helped me a few times when I forgot wher to move those boxes.
Thanks a lot for giving our game a go even though it's outside your usual favourite genres! Your comment made me very happy - it's so nice to be appreciated for the details we weren't sure would be noticed :))
A really well rounded game ! Congrats on the work ! :D
Thank you so much for playing our game and for your wonderful comment!
Incredible ! Very good work ! I really love your proposition, and the polish is very impressive ! The controls are just a little bit hard for me :)
Thank you for playing our game and sharing your honest feedback!
Very nice game, with a nice visual, very good gameplay.
Good job!
Thank you for playing our game! :))
great game! it's so polished and well-balanced
I played a lot of overcooked, so I managed to win first time, but it was challenging
only thing is that something felt a bit wrong about the movement, it is hard for me to pinpoint what, but maybe it is because the character seem to slide a little
also I think I noticed a bug: in first level after the fast music starts, if you go with the mug and open the wrapping minigame, the music stops
Hey! Thanks for playing our game and the feedback.. certainly overcooked was a big inspiration (and since we are thinking of building this further, i was literally just mentioning to my teammate that your game's 'broken assembly line' concept is a good addition to consider for adding chaos).
Yeah you are spot on the bug, i noticed it too but could not for the life of me figure out why the WebGL build had it but not the others, eventually just gave up since it was the last day hahaha.
I really enjoyed the gameplay, it reminded me a lot of Overcooked. Great idea with the theme, the tutorial guides you perfectly, the game feels juicy with smooth movement, and I really like the visuals too! Very well done!
What a lovely thing to say! Thank you for playing our game and sharing your very kind words!
Incredibly well made, and insane that you've managed to make all of this in a single week.
GG GJ
Thank you so much for playing our game! NGL, towards the end it was a bit of a crunch but so happy we made it :))
Amazing job, great fun, super polished, feels like a proper full game release! With couch coop this game could genuinly compete with the likes of Overcooked, Plate Up, Unrailed etc!
Thank you for playing our game! Good idea with co-op, might just try building it :D
THIS WAS AMAZING AND ADORABLE... hard tho
Thank you so much for playing our game and sharing your feedback!
This is really well made especially its cute visuals! Enjoyed the gameplay, it was engaging while making it to the coordinator level!
Thanks a lot for playing our game through the levels!
Wow! What an incredible game! From the seamless storyline and engaging tasks to the overall aesthetic and atmosphere, everything was executed brilliantly. Truly outstanding work—I had an amazing time playing it!
We're so happy you enjoyed playing our game as much as we did building it... Thank you for playing and sharing your very warm words!
Visuals are nice, and the mechanics and gameplay are smooth and good. Nice job!
Thanks a lot for playing our game!
Wow, that is so well made! Good job!
Thank you for playing our game!
I got fired :( But I had fun. This is a really cute game. I liked the clean visuals and the fast mini game sequences. I found it really easy to get hung up on the corners of tables and such as I was moving around which felt sort of frustrating. The boss being in the way felt intentionally frustrating, but getting stuck on the furniture felt slightly broken.
Thank you for playing our game and sharing your feedback! Sorry to hear you struggled with the corners... but between ourselves, the boss cat being annoying was absolutely intentional (don't tell this to my boss or my cat;))
Hey! Thanks for playing our game.. yeah the boss being annoying was intentional (something that gets paid off in the last level :) )
Sucks that the colliders glitched for you. I'm glad you shared the feedback, as i can investigate what was off.
Wow! Absolutely amazing job. I had a lot of fun learning the basics of the job and progressing through the game. Really polished and creative! Definitely one of my favorites so far. Keep it up :)
That's a super nice thing to say! Thank you for playing our game through the levels... It gives me so much joy to know it's among your favourite ones.
Amazing! It's absolutely stunning that such a polished game was developed in just one week.
Thanks a lot for playing our game and appreciating the effort that's gone into it:))