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Happy Nuclear's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #172 | 3.732 | 3.732 |
| Gameplay | #270 | 3.507 | 3.507 |
| Enjoyment | #300 | 3.662 | 3.662 |
| Overall | #379 | 3.432 | 3.432 |
| Visuals | #414 | 3.732 | 3.732 |
| Theme | #767 | 3.028 | 3.028 |
| Audio | #804 | 2.930 | 2.930 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A nuclear weapon development formula was stolen from a research institute by a spy who passed this information to an accomplice hiding within the institute. Although the spy was later caught, the accomplice's identity remains unknown. However, the institute has a 100% accurate AI security system that has recorded everyone's movements. Nothing can go wrong, don't worry to submit the wrong answer.
What code and assets did you not make from scratch during the jam (if any)?
BGM from Orchestral Ambient Music Pack Vol. 1 by Will S. Ovani Sound
How many people worked on the game?3
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Comments
Had a fun time! Will say, it did not take me too long to find the answer, so I feel like the different scenarios should have been hand crafted instead of randomized, but the concept was interesting, and I definitely had fun solving the puzzle! It clearly took a lot of fun and with more time I could certainly see myself seriously playing this!
Thank you so much for playing our game! We really appreciate your feedback. That's a great point about hand-crafting the scenarios - it would definitely add more depth to the puzzles. We put a lot of heart into this project, and your encouragement motivates us to keep improving it! Thanks again for taking the time to play and share your thoughts.
Interesting concept! I liked the mix of logic puzzles and mystery-solving. Well done!
Thank you so much for playing my game! I'm really happy you enjoyed. it's wonderful to hear it resonated with you. I appreciate you taking the time to share your feedback!
It's a really good game. I agree that the Ui buttons could be a bit bigger and maybe a different color too, but otherwise that's a great game detective game.
Thank you so much for your kind words! I really appreciate your feedback - Your specific suggestions are incredibly helpful for improving the player experience. I'll consider for the next update.Thanks again for playing and for taking the time to share your thoughts!
this is so good i had a lot of fun playing, love the mechanics
Thank you!! That means a lot.
Good game, I liked the interface, it was well done
Thank you so much for playing my game and for the kind feedback!
Great concept !!
Thank you for your kind word.
An interesting idea and a very pleasant game! And you also bribed me as a fan of the genre :D
Thank you!! So glad it hit the mark for a fellow genre fan.
very cool game
Thank you so much!
Nice entry that makes a strong feeling that it can be played with friends as board game. Kind of Cluedo mixed with detective games. I like it!
Wow, thank you for such an inspiring suggestion! We hadn’t considered integrating multiplayer features yet, but your idea of evolving the game into a collaborative board-game experience is brilliant. It’s now officially on our ‘future possibilities’ radar—you’ve sparked some exciting ideas! We truly appreciate you taking the time to share this feedback. Thanks again for playing and supporting our project!
Loved the fact that you can organize your own investigation files. Realy clever puzzles! I wonder how it manages to always be solvable
Thank you for playing and for your kind words! To ensure the puzzles are always solvable, I used the Wave Function Collapse algorithm to generate unique scenarios while adhering to specific design rules. The same system also dynamically creates hints through the in-game logs and CCTV clues. This keeps the experience fresh yet logically consistent! If you’re curious about the technical details, feel free to ask—I’d love to share more. Thanks again for your support!
Ok an interesting title with an interesting concept. But I wish to see video recordings on demand if possible.
Thank you so much for playing our game and sharing your thoughts! While we don’t currently plan to add video recordings due to the scope of this GameJam project, we’ll keep this idea in mind for future updates or projects. Your feedback truly helps us grow.
The game is very interesting, the interface is attractive and easy to use. It is worth continuing to optimize and improve this project.
Thank you so much for your kind feedback! Your encouragement means a lot to us.
Unfortunately the audio started jittering for me when I ran the game in the browser. Aside from that very solid puzzle game. High stakes singleplayer Cluedo ♥
Thank you for your enthusiastic feedback! I'm sorry to hear about the audio issue - that's definitely something we'll look into fixing for future updates.
Fun game, I had a great time playing it. I love all the note-taking tools, it looks like a great framework for bigger game, and I would love to solve more cases.
For me the puzzle was a bit too easy, I used only the log system, the information from CCTV was unnecessary to solve it
Thank you so much for playing and sharing your feedback! We’re thrilled you enjoyed. You’re absolutely right—during testing, we noticed that players who uncover certain techniques can solve the puzzle very quickly (even in under a minute!), while others enjoy unraveling clues at a slower pace. This intentional design aims to cater to different playstyles, ensuring both strategic thinkers and meticulous explorers can find joy in the experience. That said, we’ll keep your thoughts in mind as we expand the framework for future cases. And thanks again for your support!
What could go wrong? It's just a nuclear weapon development formula.
Overal: Nice game, love the systems, audio fits in, the story is amazingly created. I don't think it could be any better! Well done!
Thank you for playing and for taking the time to share your thoughts. Comments like yours make all the hard work worthwhile!
Nice game. In fact, if you use only log system, you can find the path of every one and find the solution. Find the solution with The CCTV is possible but more challenging. I have some issue with the music. Game is well presented, (but I resolved it with a whiteboard, more straightforward).
The main criticism I would do is that there is an obvious way to solve it (even if it takes time). Perhaps a way to circumvent this, is to add some other notes on the board that break rules, like an issue with a door that makesomeone occupy a room during 2 hours instead off one. A black out of log system during 1 hour. A CCTV that was unplugged at this hour, etc..
Overall that reminds be a bit of some Cluedo (aka Clue). Was fun.
If you are interested in this kind of game, play https://felisarmis.itch.io/red-card ! (was made in a month, not a week, and no re-playability at all)
Thank you so much for your thoughtful feedback! GameJams like this are incredibly valuable precisely because they help us learn from detailed comments like yours.
You made some excellent points about the gameplay mechanics. Your feedback will be extremely valuable for our future game development. Thanks again for playing and for taking the time to share such detailed thoughts!
Very cool game, solving stuff like this is fun. Also I like it that there is a lot of replayability since its random every time. Well made game.
Thank you for the kind words! We're thrilled you enjoyed the detective experience. The randomization element was definitely one of our priorities to keep each playthrough fresh and challenging. Really appreciate you taking the time to play and share your feedback!
Really enjoyed this game! I like the CCTV aspect. I got it right on my first guess--though a guess it truly was. I followed people as best I could, but there was a point when 3 people were in a room one hour, and then the adjacent rooms had 2 and 1 people the next hour. The single person ended up being the accomplice, but I had totally guessed which of the 3 original people actually was the one who went on their own. I didn't play enough to learn if there was a way to know that information with certainty, but I really enjoyed the game nonetheless! Great work team!
Thank you so much for playing our game and for your kind feedback! We're really glad you enjoyed the mechanic. We appreciate you sharing your experience and thought process! It's incredibly helpful feedback for our team as we continue to refine the game mechanics. Thanks again for playing and for your support!
Very challenging, great idea
Thank you so much.
Wow, puzzle. This game has an amazing vibe!
Thank you so much for playing.