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Press & Conquer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #840 | 2.912 | 2.912 |
| Theme | #848 | 2.941 | 2.941 |
| Gameplay | #869 | 2.824 | 2.824 |
| Enjoyment | #920 | 2.941 | 2.941 |
| Overall | #1125 | 2.637 | 2.637 |
| Visuals | #1174 | 2.706 | 2.706 |
| Audio | #1780 | 1.500 | 1.500 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Press & Conquer provides clear, step-by-step instructions on how to win each level, yet its unpredictable twists and rapid challenges ensure that nothing ever goes exactly as planned.
What code and assets did you not make from scratch during the jam (if any)?
https://space-spheremaps.itch.io/pixelart-starfields
The levels are using a captivating pixel art starfield background from Space SphereMaps. He is credited in description of my project.
How many people worked on the game?1
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Comments
It was a short but fun experience. It may have just been pressing buttons, but I was certainly entertained for the duration. Good jam game :)
:)
Best button I have seen so far!
THanks :)
Cool game! I enjoyed clicking the buttons and I think I beat the average guesses it should've taken for the 5% level! Nightmare mode is nuts, I'm impressed you were able to beat it. Great work!
Thanks for playing! Glad you enjoyed :)
I enjoyed your game! I chuckled at the 5% click level. The clicking the buttons gave me a Simon game vibe, especially when the color names disappeared, maybe you could add similarish sounds. Great job!
Thanks for playing :)
Good concept, it was an interesting take on “nothing can go wrong…”, I’d be interested to see an update with some sounds later on!
i will definitely do it after the jam. thanks for playing :)