Enjoyed the concept and the controls. The feeling and presentation is awesome, i just wished the UI wasn't broken on my monitor (21:9)
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Bad Blood's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 3.786 | 3.786 |
| Controls | #1 | 3.714 | 3.714 |
| Concept | #1 | 4.286 | 4.286 |
| Use of theme | #1 | 4.571 | 4.571 |
| Presentation | #1 | 4.857 | 4.857 |
| Enjoyment | #5 | 3.429 | 3.429 |
| Use of prerequisite | #43 | 1.857 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I absolutely love the vibe of the game, its presented perfectly! I feel like with some more variation and a lil faster and more difficult gameplay this could go really far. Great job overall!
solid well presented game, be sure to check out mine asw
Absolutely incredible presentation! I love the vibe of the blood stream and everything being blue and all the little particulates floating around and whatnot!
The dragging around of cells is annoyingly slow until you realize that the speed depends on how far away the mouse is, so the optimal strat is to drag your mouse as far as it goes, to the edge of the screen :D
It should probably be normalized to something inbetween :)
The game concept is also great, I love how you have to let the blood cells pass, and also that they're your currency as well, all while you can hurry them along if you need to :D combined with movable turrets is really interesting!
I'm a little unsure as to what the trio were supposed to do, they seemed a little useless, and I ended up just spamming the big 5-cost ones.
But otherwise, extremely impressive!
Holy, a tower defense game where you need to move the towers around that are floating? And have friendly cells that move the same path as the enemy to reach the same destination? That's genius. Also I don't know how you made the art, very interesting and fitting. Love it!
Satisfying game, i love how you implemented the 3 types of blood cells very unique, good job.





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