Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I like a good puzzle game, I couldn't get them to die together, was a bit hard to figure out the reverse thing. I think for the first level you could have character 2 moving opposite direction every time you move character 1, then level two could just be the same character and environment but adding the time difference thing. This would allow player to get a feeling for the game first then be challenged in a harder level. Good concept, I hope you carry on developing the concept. Well done for the entry

True! I should have made the character switching and time inversion mechanism a bit more clear through a tutorial level, as you said. And then moved to interacting with objects on level 1 and then showed the level in the game. I'll work on this further. Thanks for the suggestion!