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A jam submission

Expected Arrival: NOW!View game page

Plan the delivery of your packages to not get fired!
Submitted by Berc (@JustBerc), DreamishSara (@dreamishsara) — 5 hours, 42 minutes before the deadline
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Expected Arrival: NOW!'s itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#5353.5813.581
Innovation#7822.9772.977
Overall#8512.9732.973
Gameplay#8782.8142.814
Enjoyment#9472.9072.907
Audio#9492.7442.744
Theme#9532.8142.814

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
As the game goes on you have more and more that you need to keep track off, such as package delivery order, making sure you don't block your own path and remembering to get more packages at the post office. If any of these things go wrong you lose.

What code and assets did you not make from scratch during the jam (if any)?
The Font and the Music, they are credited in game

How many people worked on the game?
2

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

Love the idea! Would love to see future versions with a more detailed FAQ or a tutorial.

Developer

Thanks!

Submitted(+2)

Lovin' all the puzzle games this jam! This one is no exception! However, the How to Play does a terrible job of actually teaching you how to play the game. I snuck a peak at the comments before starting and it made a lot more sense, but it really needed some more in there. While the art was good, the readability needs some improvement. Either the mailboxes need to be way more noticeable, or the houses themselves need to be decorated in a way that communicates what they want. These issues aside, I had a pretty good time with this, and even made it far enough to earn 568 points! Trying to not retrace your steps on the map you made was challenging, but never felt impossible. A solid balance you've found here, and one I could likely get lost in if I'm not careful! 

Loved the gameplay, but the UI could use a touch or two more. Nice work!

Developer

Thank you so much for the feedback! I'm really glad you enjoyed it enough to get that far too, that's awesome!
When we get around to the post-jam version we'll definitely focus on making the mechanics clearer for sure as that is the main point of criticism. The UI was added very last minute too so that will also get more thought put into it later.

Thanks again for the comment, very constructive and helpful!

Submitted(+1)

The controls took a minute to get used to, but I love the concept!

I think I'm not understanding how the game works, as I keep losing on the second level even though I feel like I'm doing what I'm supposed to be doing. For example I had to deliver a red package and a blue package, so I tossed the red package and walked to the blue package house, but the game still tells me I'm fired. I'm not really sure what I'm doing wrong...

Regardless, I really liked the planning stage of the first and second level :) wish I could have played more!

Developer

The blue building is actually the post office where you can get packages u cant carry later on. I  totally get the confusion though, the house colors are in the mailboxes and that's the only houses you can deliver to.
Thanks so much for playing the game and for the feedback!

Submitted(+1)

Ohhhh I am a fool haha

Submitted(+2)

Very good concept, I had a great time playing this game, and it seems like you created procedural levels or at least a lot of them, which makes it very interesting. It's always fun to retry. I really enjoyed it when I had a lot of packages to deliver and couldn't take the same path I had taken before. Nice submission!

Developer

Thank you very much, I'm glad you enjoyed it!
The only thing in the level that is randomized are the colors of the mailbox, the placement of everything is the same. I liked this approach because it still gives us some control over the level design while having a lot of variability each time you play! (Although admittedly the map was pretty rushed and could definitely be better, but I still think it's fun enough for the game jam)

Submitted(+2)

Really enjoyed my time with this game!

Developer

I'm glad, thanks!

Submitted(+2)

I had a lot of fun playing as the jittery rabbit postman - it’s such a charming concept! I enjoyed the mental workout of plotting my path, even if the controls took a minute to get used to. A bit more in-game guidance would have made the learning curve smoother, but overall, it’s a delightfully quirky delivery challenge! Well-done!

Developer(+1)

Thank you very much for the feedback :D

Viewing comments 26 to 21 of 26 · Next page · Last page