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Overkill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #3 | 4.438 | 4.438 |
| Gameplay | #3 | 4.396 | 4.396 |
| Audio | #19 | 4.104 | 4.104 |
| Visuals | #35 | 4.521 | 4.521 |
| Overall | #42 | 3.913 | 3.913 |
| Innovation | #742 | 3.000 | 3.000 |
| Theme | #770 | 3.021 | 3.021 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong picking overpowered upgrades with friendly fire...
What code and assets did you not make from scratch during the jam (if any)?
Some general purpose code was copied from old projects. Used open Font "Jolly Lodger".
Sound Effects mixed from assets credited on the project page.
How many people worked on the game?3
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Comments
Really really incredible work! This game is such a blast to play. Hitting/getting hit feels very visceral and tactile; I'm not exactly sure how to put it but playing the game feels very satisfying. The gameplay itself is also great, and the upgrades after each level are fun and varied enough to make me want to try multiple builds (my favorite of which still being extra wall-bounces and bullets splitting on hitting a wall, it's so chaotic!) The music and sound design are also really wonderful and very professional. The music style reminds me very much of Hades, one of my favorite OSTs, and I think it fits the vibe of the game perfectly! Super fun game, great work to everyone involved!
Thank you very much! We did put a lot of effort into polish rather than a lot of content. Which is why most of the content feels so good. And also one of us was only working on the music which enabled them to really cook.
EXQUISITE polish on this one. This is an extremely impressive amount of audio/visual fidelity for only one week, even if some amount of it was copied from a previous project. Great job!
The game feel was fantastic! I loved the fact that there is friendly fire on your bullets, it forces you to be really strategic. It's a really smart design, especially since the bullets bounce by default.
yes thank you
I really enjoyed the game; the quality was excellent. I cleared up to level 12.
You can upgrade your gun every time you clear a level, but since the enemies keep getting tougher, it doesn't feel like you're getting much stronger. I think there's room for adjustment in that aspect.
Thank you! The idea with scaling the enemies quickly as well was to incentivize taking more dangerous upgrades to keep up, but balancing needs to be improved for sure.
Wow, very polish satisfying explosions! Cool art and music! Every aspect on high level
I loved how polished art and gameplay was ! The recoil effect and spawning was so cool :)
Great job
What a game! I really liked the artstyle, it's clean but also chaotic at the same time. The gameplay is pretty fun as well I liked the laser a lot! Overall this is just a good game!
thank you! Great compliment
Beautiful game, I really liked the art, it was also wonderful
Thank you!
wow! Amazing game, great execution for such a short dev time. Great feedback mechanics.
This is a fantastically fun game, and I say that as someone who lost their twitch reactions a loooooong time ago :-) Great graphics and sound, beautiful artwork (especially on the menu screen). Loved the powerup mechanics at the end of each level. Truly excellent work, well done!
Thank you very much!
Just died at the last level ( to the explosive guy ).
Satisfying movement and firing mechanics. Very polished art. And a balanced game with great level design. Absolutely loved your game it felt very professional.
No no, you won :) (you need to get through 12 rooms for a win). And yes its chaotic!
Really polished game for a week game jam had a lot of fun shooting nukes (even if I killed myself with it half the time)
a fun game for sure, with some rng in it the replayability is higher, i like the sfx of the game, and overall a good game
Really fun and cool gameplay! Very nice visuals and effects!
yes yes thank you!!!
Really fun and polished game! At first I didn't feel the friendly fire affecting me much, but later on it becomes really crazy and fun! The visuals are really good too! Great job!
Thank you very much!
Very polished game with a lot of actions and environment destructon. You did great, congrats! You're on my list for this jam ;)
Wow thanks buddy!
Awesome ! Loved the gameplay, the graphics, big metal, the gamefeel ! Congratulations guys !
Check our game if you want and can :) i have found similarities between yours and ours!
It is a really polished game, polishing is done to the max. Although, in terms of innovation, I found it very common. Otherwise it is very good game, maybe it can be expanded in the future.
Thank you for the feed back!
Really nice game. It's not often for me to have the urge to cease fire in a twin-stick shooter game. Things really gone wrong for me.
Nice. Thats what we hoped.