Hi! You have a solid game right there, and I definitely rated it! The visuals look solid, the atmosphere was great. Of course, the narrator was really cool. As promised, here are my thoughts on the game:
- The game had a clear objective, and that objective was communicated non-verbally right from the start - to follow the path. This immediately made me wonder: I don't want to. Which makes me believe that you have done your job very well. It evokes different thoughts, "I don't want to follow the path" "What would happen if I do?" "I shouldn't need a flashlight right?" etc. etc. This is difficult to convey, and I believe you have done a good job.
- I believe the game has taken inspiration from The Stanley Parable. If not, then I highly recommend you to check it out. It was nice to see similar elements, and ways of expression.
- The narrator was the central aspect of the game, that puts things together. I believe you have given sufficient spacing between dialogues and distance. I didn't feel anything "out of place" or unnatural when it comes to the words.
- I got caught by the Slenderman, and even though the game told me how to deal with it, it didn't work apparently. I didn't know if I was supposed to collect the pages on the trees, but I couldn't. I don't know for sure if this behaviour was intended. Just thought I would mention that here.
- I felt that the main menu was a bit out of place. Especially the grey sky. It also seems different from the path in the actual game. I personally would recommend making the main menu the same as the path, visually, minus the chromatic abberation (well maybe a little bit wouldn't hurt).
- I loved the clicking sound in the UI buttons. It felt really satisfying.
- Loved the way the arms are animated when moving. It felt odd at first, but I got used to it pretty quickly, then it felt nice.
Overall, the game was a good experience. I would definitely suggest building on this game, to make it on a much bigger scale. The game has really good potential to convey a solid story whilst giving the players an unforgettable experience. Good job!
By the way, here is my game. I would love for you play it, rate it, and give me feedback. Thanks!