The visuals are quite cool. Only that the game is a bit stale at the beginning especially with the maze since its really unguided. Also the left door seems to just lead to the endless void lol. But hey cool any anyway!
Play game
Shutdown Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #454 | 3.676 | 3.676 |
| Audio | #540 | 3.206 | 3.206 |
| Theme | #691 | 3.118 | 3.118 |
| Overall | #771 | 3.064 | 3.064 |
| Enjoyment | #827 | 3.059 | 3.059 |
| Gameplay | #953 | 2.735 | 2.735 |
| Innovation | #1105 | 2.588 | 2.588 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Something went wrong with the security system
What code and assets did you not make from scratch during the jam (if any)?
Character controller (it was modified to suit the game), the environment was created using an asset pack.
How many people worked on the game?1






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