Is increible! I love the concept of the game and is very original. Is so difficult.
Play The Jamming Experience
Dev Snippets's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #7 | 4.381 | 4.381 |
| Overall | #163 | 3.677 | 3.677 |
| Visuals | #182 | 4.100 | 4.100 |
| Audio | #220 | 3.594 | 3.594 |
| Theme | #351 | 3.513 | 3.513 |
| Gameplay | #450 | 3.288 | 3.288 |
| Enjoyment | #724 | 3.188 | 3.188 |
Ranked from 160 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have to plan out and adjust your "Game Code" accordingly to achieve a win. If you mess up, then you must take off countless hours to fix whatever mistakes were made. Thus, you must really make sure... NOTHING can go wrong!
What code and assets did you not make from scratch during the jam (if any)?
I made all the assets and everything myself, nothing was taken from anywhere else.
How many people worked on the game?1
Comments
I love the concept of the game; it is something new that I was not expecting at all. I'm amazed you did this in 1 week as a solo dev! One thing to make sure you put in next time is to make the game have a smaller learning curve. Currently it might leave some players quitting too early because they may find it too hard. Overall, you did a fantastic job!
Great idea! I do believe there is a big learning curve but it is def a fun game
Very original concept. The interface definitely gives the "iteration" feel of game development, and the idea of fulfilling "game balancing" objectives instead of the typical "get as OP as possible" is actually brilliant.
The biggest issue would be figuring out what to do. I only managed to progress after watching the video and reading the description. Otherwise, had no hiccups.
This is a really cool idea with awesome artwork! It's a very creative concept that seems like it took a lot of effort - I really haven't seen other games that try to emulate something similar. A lot of my critiques would be echoes of things others said - especially that having a tutorial could be good. Aside from that, it's really quite impressive - great work!
Really good game with a super uniquie idea. It was hard to figure out how to change the values, but once I did, making a submitting the game was very fun. You did a really great job!
It was a very unique game and I love the idea and theming behind it! I will admit I was still quite confused and it took me a while to understand how to properly change the values in the editor. Other than that, it was very fun!
It's a unique idea for a typing game with a polished look. The guide wasn't that good though, I had to watch the video just to understand that the gameplay is basically "type the letters next to inspiration value AND the letter next to the value you want to assign it to". I started trying to click on the value fields because they looked like those editable fields in other applications.
Damn thats such a cool idea! loved it!
the game was kinda laggy but i saw you said that the downloadable isnt so thats cool lol
The game has a very original mechanic and a really good music! It was just a bit confusing for the controls and the UI clarity, but overall, the designs and the concept fits really into the theme! Very meta game, I enjoyed it.
All of this made by just a dev, congrats! The idea is fun and original, I had fun even though I sucked a lot at it lol
Ok it may be a godot inside a godot maybe Godotseption.
Very cool game! Having to watch the ideas, their colors, the code, trying to figure how the GDscript does, what values could be changed while trying to press random keys from my keyboard and watching the gameplay to see if what i'm doing is effective is very much overwhelming! But I found it very innovative and had a great feel! (It's only missings a few sounds effects)
Incredibly original idea with a great execution. I think slowly introducing mechanics to make it feel less overwhelming off the bat is really the only advice I have. Great art style to tie everything together with as well, good job :)
Wow! Very cool idea and its realization. I was very surprised by this game. I also want to note the excellent visual style.
I wish there was more feedback in exactly how the numbers are affecting the win condition. Really interesting concept though, nicely done
This is a very cool and unique idea, which I don't think I've seen before. It's very hard too, I think I've tried almost 10 times now but still can't get a win. I guess game dev is just hard :( The game has a simple yet effective look to it, and I do like the appearance quite a lot. The music is perfect for this game too. Overall everything in this game really gave me that urgency vibe and that nothing can go wrong mentality, and that's a win in my book.
For some criticism, I'd say the game is very overwhelming and hard to understand, and I don't think anyone will be able to understand the game within 3 rounds of gameplay. There needs to be more explanation and in your case, just text and slides will never be enough. Consider an in-game tutorial session instead. I would also the control of holding two buttons and one extra is not the best input scheme in the world, and I would rather do three separate consecutive inputs instead. The reason is that when you're randomising key, things like 1QX will be very hard to effectively do, and unnecessarily distract the player from the gameplay. I think this is a bad thing for your game. It's already hard as it is! Also, consider giving the player more time / lessen the win timer and it really is difficult to slowly trial and error your game and get a win from that. Btw the console page is very unhelpful as you don't really have a chance to see the values there when you are struggling to find a better value for a field.
Anyway, this is a very well-done and innovative game indeed, might play some more to get a win myself later. Great job!






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