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A jam submission

Host.AI.el TakeoverView game page

A perfectly efficient workplace... where nothing goes wrong
Submitted by DonnyDangoAndTheMudSlugs — 7 hours, 10 minutes before the deadline
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Host.AI.el Takeover's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#5193.2503.250
Theme#5483.2813.281
Overall#7843.0523.052
Gameplay#7842.9382.938
Enjoyment#7973.0943.094
Audio#8402.8752.875
Visuals#10672.8752.875

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
In this dystopian office-stacking game, everything is supposed to run smoothly—until it doesn’t. Autonomous drones meant to assist you have a habit of making things worse, overly enthusiastic Broombas create more mess than they clean, and your ever-optimistic boss insists that everything is perfectly fine no matter how chaotic it gets. As you struggle to keep the workplace in order, the absurdity escalates, proving that, in this office, “Nothing can go wrong”… until everything inevitably does.

The meta narrative of the game is also met to hit on the theme in a deeper more relevant level to current real world events regarding AIs displacement of the workforce in certain industries. Surely nothing can go wrong when companies replace qualified individuals with black box solutions they dont understand... surely nothing right?

What code and assets did you not make from scratch during the jam (if any)?
Everything except the music was made for this jam! This is only my second attempt making a game following up off of Pirate Software's Game Jam 16!

How many people worked on the game?
1

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted

This was a neat little game. I love how the objects are actually 3d objects rendered onto a 2d world. The main menu doesnt really feel consistent with the art of the game though, and also the player is just a grey box :) But still a nice game!

Submitted

Very good idea! I like the art design, it looks good that the game is 2D but the objects are 3D. And even though it's annoying that they rotate along the X and Y axes, I think it adds to the game experience. However, the launch mechanics still need to be improved so that the object in the hand does not get caught by other objects at the moment of launch.

Submitted

I got the pink slip. Thank you this was eyeopening, also digged the writing.

Submitted

Fun game with catchy music and a nice visual style. The game being in 2D but the items having real depth and 3D rotation gives it a really nice touch and feel. Nice job on this!

Submitted

Fun game! I enjoyed stacking the stuff and the humor of the game is great. It took me a little bit to realize the mouse changed the parabola of my throw for stuff, but once I figured that out I was cooking. Great work!

Submitted

nice i like stacking the stuff

Submitted (1 edit) (+1)

Ok this game is definitely challenging and a raging one, so i must share some of my finest art i made with my hard work.

The first one i called it "Climb to get your trophy"


The second one i called it "Server's diner" (it didn't pass the check)


Very funny game overall!
This need a bit more visual works for the character / background, it's too bad we can't jump and roleplay Michael Jordan (the only baseballer i know), but for a solo game, it's a success so congratz!

Developer(+1)

Those are absolutely some masterpieces! I really appreciate the advice, I'll make sure to work on all of that. Thank you so much for sharing, your comment put a huge smile on my face :)

Viewing comments 27 to 21 of 27 · Next page · Last page