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Waiting For Franklin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 4.143 | 4.143 |
| Historical Accuracy | #1 | 4.286 | 4.286 |
| Thematic Relevance | #2 | 4.429 | 4.429 |
| Graphics | #2 | 4.286 | 4.286 |
| Gameplay | #3 | 3.571 | 3.571 |
| Audio | #3 | 3.571 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Historical Accuracy
The game uses the events around Franklin's lost expedition which was a failed British voyage of Arctic exploration led by Captain Sir John Franklin.
Disclaimers
I used a menu template that I had I created for a different project. All art was created fresh by me for this gamejam. The game engine is closed source and called Visionaire Studion 5.
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Comments
Hello,
My name is Daniel Serrano Robles, and I'm a master's student from Mexico participating in an academic research project on video games and history. We've noticed the existence of some game jams focused on historical themes, and have selected some games to include in our study. We're interested in gathering the perspectives of some of their participants, and have created a survey to do so.
It would be extremely helpful to our research if the creators of this video game could complete the prepared survey. You can find the survey at the following Google Forms link:
https://forms.gle/tVPxDkKGNnNrafgNA
We hope we can count on your support. Have a nice day!
Wow! What an interesting experience. I like the creepy reality-bending apparitions, makes you really feel like you're going insane suck in that ship. And the repetitive tasks drive the point home, without being too boring. Really nicely done! I did find some bugs: The game deleted my inventory when I went back to the main menu then resumed. It also broke when I restarted the game.
Thank you for playing and the feedback much appreciated.
The text tends to run a tad too quickly on clicks, as you don’t know when someone will speak. A text bubble helps a lot to anticipate that. Did not anticipate the guy tied to the mast to scream either, but at least he gave me the tinderbox? Surprisingly detailed, you should be proud of yourself for managing to put this together within the duration of the jam. Don’t think I didn’t notice the multitude of Kevins on your credits page. Nice touch! Thanks for making this!
Thank you for playing and the feedback.
It looks amazing, but I have no idea what to do. A tutorial is clearly needed. Also the interface is a bit clunky. Anyway, great job since I guess you have done everything from scratch!
Great vibe. Truly filled me with a sense of foreboding. Your character design was great like last time. If I had to give suggestions, I'd say some more sound design could make the game feel more responsive. Like the sound of a mirror being cleaned when the mirrors being cleaned. Also, it wasn't clear that I was also supposed to drink the juice, but that could just be a me thing, I don't usually play games like this. Great entry, congrats.
Absolutely loved it, thought the atmosphere and the story was truly wonderful!
I was enjoying the game but when I came back from the menu, which I clicked accidentally, I had no objects. I had just started and I had the knife and the cup.
Thank you for playing, I definitely could have used some more time and a few testers.
Hi! Really enjoying the game! Unfortunately I'm stuck in act two. Maybe I'm missing something, but it appears the hotspot is off for William. Can't click on him.
Thank you for playing, you are correct, there is a missing name for the hotspot of William, but you should see the cursor change when over him, and he is clickable.