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Witcheat - A journey is brewing - BGJ2025.1's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #269 | 3.697 | 3.697 |
| Gameplay | #286 | 3.485 | 3.485 |
| Audio | #476 | 3.273 | 3.273 |
| Overall | #502 | 3.333 | 3.333 |
| Innovation | #533 | 3.242 | 3.242 |
| Theme | #766 | 3.030 | 3.030 |
| Visuals | #770 | 3.273 | 3.273 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Brewing potions without recipe? Nothing can go wrong!..right?
What code and assets did you not make from scratch during the jam (if any)?
95% of graphics and all sound was downloaded and remixed. I did paint/ create the background/house.
How many people worked on the game?1
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Comments
I unlocked 25 recipes without making any mistakes! I wish there had been some kind of ending—I’m curious about how the story concludes. Overall, I enjoyed it. Nice work!
yeah great wow! i had no time anymore to make an ending :(
Simple mechanics. After a few times getting the ingredients correct, I had a better time guessing which one worked. Enjoyed the relaxing music. I'm a big fan of story in games. Good entry!
Always nice to get a game with story.
Graphics don’t really fit together, but background is actually nicely done. Maybe characters are not your strong suit, but scaled up sprites ruin vibe a lot, imo. Try using Nearest texture filter instead of linear, works much better for pixel art.
Music and SFXs are nice, extra points for having volume slider.
Keyboard control for puzzle part seemed like strange choice at first, but felt actually nice. Maybe even nicer then mouse.
Overall, not bad at all.
Thanks for the feedback! Will keep in mind for pixel art!
Good mechanic and like the story. Good job.
thank you!
I really liked the core mechanics of the game!
It lacks polish, but it definitely has potential :3
thank you for playing!