Overall - interesting, cute. Needs polishing. It got a bit too laggy for me first time I tried it, feels a bit better without fullscreen.
My “issues” list:
- Furnace is a bit too close to castle, took me a while to realize it’s separate structure
- No idea what towers, walls or houses do. Didn’t see towers shoot, seen enemies go through “wall” (its actually gate and now when I think about it, I probably didnt close it), claimed resources from unclaimed houses
- Claming house resets wheat grow progress
- Hints on itch page lie to me and down_arrow doesn’t attack
- Attack is range and hitframe is unclear
- Would be nice to be able to interact with interaction carousel via keyboard. Having to switching to mouse every time felt off, since mouse is not used for anything else
- Friendly units counter is partially blocked by unit icon
- What’s up with caste sprite at top-left corner? :thinking:
- [Critical] Enemies can sometimes stuck and prevent player from access to side of zone.
At the end got myself in this ( screenshot ) situation, seems impossible to get out of. They just kill me before I even have chance to attack =3=















