Rapidly splitting, rapidly evolving slimes is actually a GENIUS concept for a clicker game, wtf
All of this lends itself really well to the usual exponential growth framework. You've got an evolution option to make each slime more efficient, a multiplication option to multiply that efficiency, and I'm not really sure what the third one does but I'll keep evolving it anyway just to see what OH
...oh.
...oh, that title has more than one meaning, doesn't it?
clever bastard