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(+2)

Ooh this was super fun. Was a bit baffled with the candle system at first. And the randomization didn’t work at one point and didn’t spawn a bookcase, which left me a bit confused but introduced me to the reset button. But once I got the hang of it, it was a great time and kept me engaged during the whole run. The last level took a tad too much to get all the stars to align in my opinion, but it felt very satisfying once it happened.

Charming art, beautiful UI and mechanically impressive. Also, great taste in music. Only improvements that come to mind is some visual effect when you reach the goal, and maybe some kind of indication when you can move a unit, an aura behind the unit or such.

Also Naga is hot.

(+1)

I'm really happy that you liked it enough to play the whole way through! I was very rushed towards the end, so a lot of the sounds and visual effects that I wanted to add didn't make it in. I also didn't catch the map generation bug in time. The game keeps an area of 4 tiles around the starting point clear, but on small maps if you start in the center there's no room to place things. The reset button was definitely a good addition for this first release!