Ooh this was super fun. Was a bit baffled with the candle system at first. And the randomization didn’t work at one point and didn’t spawn a bookcase, which left me a bit confused but introduced me to the reset button. But once I got the hang of it, it was a great time and kept me engaged during the whole run. The last level took a tad too much to get all the stars to align in my opinion, but it felt very satisfying once it happened.
Charming art, beautiful UI and mechanically impressive. Also, great taste in music. Only improvements that come to mind is some visual effect when you reach the goal, and maybe some kind of indication when you can move a unit, an aura behind the unit or such.
Also Naga is hot.