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Don't Touch The Exhibits's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #100 | 3.783 | 3.783 |
| Visuals | #209 | 4.043 | 4.043 |
| Overall | #261 | 3.569 | 3.569 |
| Theme | #379 | 3.478 | 3.478 |
| Enjoyment | #435 | 3.500 | 3.500 |
| Gameplay | #442 | 3.304 | 3.304 |
| Innovation | #474 | 3.304 | 3.304 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game fits the "nothing can go wrong" theme by setting up a calm night, then immediately breaking it with exhibits coming to life and creating mayhem.
What code and assets did you not make from scratch during the jam (if any)?
Please check the game description, all the credits are listed.
How many people worked on the game?7
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Comments
Slightly confusing at first, but I got the hang of it after one failed attempt.
The visuals are impressive, and the gameplay is interesting at first, but it becomes repetitive after 2–3 correct deliveries.
Thank you! We need to work on the game progression to make it interesting over time :) Also, try to play it wrong and screw up, it becomes more interesting :) P.S. Did you find the secret area?
Really great concept. I had fun with a couple of levels. The sounds were really good, and the visuals and animals were good too!
Thank you! We need to work on the game progression to make it interesting over time :) Did you find the secret area?
An interesting game indeed. The visuals were really nice, just that perhaps a bit too nice cause the game was mildly lagging. But otherwise a really neat game though!
Thank you! Did you change the graphics settings?
Really fun to play and great concept ! Great job
Thank you! Did you find the secret area?