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A Sculptor's Burden's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story / Writing | #37 | 2.471 | 2.471 |
| Use of Theme | #64 | 1.676 | 1.676 |
| Audio / Music | #65 | 1.882 | 1.882 |
| Visuals | #66 | 1.441 | 1.441 |
| Overall | #66 | 1.765 | 1.765 |
| Balance (Challenge and Fairness) | #67 | 1.441 | 1.441 |
| Gameplay | #67 | 1.265 | 1.265 |
| Concept | #67 | 1.706 | 1.706 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Gnozeth
Streaming Permission
Yes
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Comments
The story itself is pretty good, but the writing (presentation-wise) can be made less verbose. Some of the tracks here are bangers though.
Kind of a weird one to review, being AI-assisted. I thought the setup was interesting, but the writing needed more editing to trim off unnecessary parts. AI is notorious for being very repetitive, or saying nothing in many words. Like with all the exhaling or the "not X, not Y, but Z". I think you could have removed many repetitive parts and reduced the word count while still keeping the message of the story.
I encourage you to rely less on AI for writing and art! Even a simple handmade drawing is much more appealing. I'm not a fan of it for coding either, but that's more of a personal preference and it's less visible to the player anyway. I hope I'm not being too harsh.
Back to the game, I think a history menu to review previous text would have been useful.
The battle between sculptors was something new to me and it was pretty cool.