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(+1)

A fantastic twist on snake. Really, really good. Very easy to get into, very easy to learn, very easy to get killed and start again hoping to do better. I really like how the more you grow - the harder you crash when you get damaged and lose part of yourself. Gives you that nice adrenaline jolt.

A bit of feedback - little dudes seem to be different from each other - some are faster, some take more than 1 hit. Maybe they could be distinguished by shape/color? Also - they blend a bit with the ground dots, which is a tiny bit unpleasant. And I would like to see how much damage my body parts have - maybe by fading the color of the body node?

Those are very minor complaints, the game is already great, ESPECIALLY for a 24hr game. Good job!

(+1)

thanks! i’m glad you enjoyed it.

i have tried to incorporate the feedback from the stream into the new build so hopefully i got it mostly solved.

i may look into the different enemies appearances though. while i made them all 1 hp now, they do still move at random speeds.