Thank you very much for your extended feedback. You make some good points, and some of them unfortunately had no time for
As for the projectile i agree fully, i actually had a shader that gave them different glows but the web build did not like that. so indeed they look to much the same now
As for the minimap,/powerups one of the powerups i had in mind was actually a pointer towards interesting areas so its easier to navigate but you will need to spend points in it. Other powerups i wanted but could not make were like one shots to for example destroy all bullets/enemies, slowdown, shockwave that lessens in damage how further it gets. I will definitely use some of your ideas for a post jam update